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Strife v1.1 shareware

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go UT4!!

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Not much I can say, other than that this is a great game. Hard as hell, and it's worth the trouble to get the full version. --Crazee Boy, 4/5

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The worst of the Doom engine games, still deserves 2 stars...

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A game of epic proportions. Even though this is just the shareware and it only give a faint glimpse of the full power of what was and is the great game Strife. It still promises a lot, and the full game delivers it all and more! If you look at the underdogs it's warranted Top Dog, a lable that definitely fit this game like a glove. If you haven't played this gem lost in a myriad of cheaper FPS games of that era, you have surely missed out on one of the greatest games of all time. 5/5 -Kristus

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OMFG! 5/5

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I don't like Strife at all

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One 0f the first First-person Sho0ter/RPG mixes t0 ever exist.

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Words cannot describe how awesome this is.

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Strife takes the Doom engine to new heights, adding new engine features such as talking to people (you can even hear their voices), buying items and upgrading your aim and health. It's deep plot and wonderful action makes this replayable over and over again. It's 1 part FPS, 1 part RPG and 1 part adventure, making this a myriad of genres. Pick up a copy of Strife if you can, you'd probably have to look on E-Bay, or look in the links section for a link to buy Strife from a reseller.

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Fantastic game, one of the best things to come from the DOOM engine.

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Ah Strife. Grew up in the shadow of Quake, horridly obscured by newer, flashier 3D engines. But once a game reaches 10 years of age, it stops mattering. Strife is easily the best game to use the DooM Engine, with DooM itself coming in at second. A good storyline, nice weapons, RPG elements and a free-roaming world is pretty much all you need to make something as good as this. Of course, Strife has it's own charm that's rather unmatchable. 5/5 ~Manek Iridius

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There are no words To state the epicness

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still the best 2 firs person shoter doom is number 1

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This is a great game, but unfortunately the company stopped selling it long ago. Anywhere to get the fullversion *legaly* (or can it be submitted to 3dgamers legaly?). The full version of Hacx was relased as freeware by it's creators some time ago. Anyway, 5 stars.

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Legendary! Wonderfuul!

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i felt sick.... i mena i got motion sickness... the game was good

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It's Strife, enough said.

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Strife is hard but it rocks if you have zdoom you can run it with zdoom.

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Hands down, this game is a total classic and it's as much important as doom is, because this was perhaps the very first FPS that had many RPG and adventure elements. This started the RPG-FPS genre. On the quality side words cannot describe how awesome, creative and original this is. The only letdown is probably the fact that later in the game battles start to become too repetitive. 5/5, I wish I could rate it more. One of the best FPS ever.

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Strife is the greatest game made with the Doom engine, it is more interactive and immersive than Hexen, and it doesn't even have a scripting language(Map language that is...)

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Awesome. Seriously. I love it. Awesome wad to play if you're bored completly out of your mind. The only bad side is that its freaking hard. so i give it 4.5/5 Pretty damn good. - DoomDude

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fuck that, i mean i used to play the full version of strife when i was a kid. its a legendary game yeah but the demo is a 1 min. finisher, and most doors uu try to open say 'buy the registered version' so i have to pay to open the doors!! !WTF!

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Strife owns. totally.

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Technically, Strife is not really a DooM "add- on". It may have been based on the DooM engine, but the engine was vastly expanded and it allowed for a far more immersive and interactive world. Nevertheless, I give it 5 stars. Even though we're only talking about the shareware version here.

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Strife is a legend. All good Doom modders should learn from this how to make their projects Top-Quality-and this includes myself. Despite it's age it's still my fave -NMN

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  • File Reviews

    • By Woolie Wool · Posted
      Did you like doom2.wad? This is like doom2.wad, only harder. In that respect, D2TWID succeeds quite handily.   That said, I find the maps are good in pretty much inverse proportion to how "experimental" they are, "experimental" being a euphemism for "forget everything the community has learned since 1994 on what makes maps fun to play" or "relive Sandy Petersen's worst ideas". There are many great maps like 3, 6, 11, 13, 15, 18, 23, and 29 that have either fast, fluid combat, rewarding exploration, or both, interspersed with "experimental" maps like 5, 9, 10, 19, 24, and 28 that "experiment" with every possible way to annoy and frustrate the player--mandatory treks across damaging floors sans radsuit, health-tax teleports into crowds of enemies at close range, irritating teleport puzzles, heinous Pain Elemental spam encounters (the entire wad could be treated as a course in how not to use Pain Elementals), awkward platforming, hideous texture combinations. Overall this map has more highs than lows but the lows can get really, really low.
    • By Walter confetti · Posted
      Small and fun map indeed, some neat stuff despite the year it was done.
    • By bowserknight · Posted
      The first time I played this it took me like 10 hours just to complete map 02 because I kept getting stuck and I always try to find as many secrets as I can. In this wad I had pretty bad luck with that. But the journey on your first playthrough is really amazing, you wander around until you finally find the way forward and that always feels really nice. It's cool how the entire map 02 is a mix between exploration and monster fighting. It has its moments that can make you feel uneasy, like spotting random eyes that stare at you through the walls or similiar small details. The Binding of Isaac secrets are a little silly tho, to be honest. I do love the replacement for the BFG tho! Balancing your health for a burst of damage is a fun and risky mechanic.   Map 03 is way more straightforward, it's like a short gauntlet towards the final boss. This map has a lot of parts that can feel unfair, like spawning explosive Lost Souls or trap bombs right next to you. Or the abundance of Archviles later on. While I personally don't mind the Archvile library, it can still royally mess you up if you don't take them step by step. The final boss could be fun too, but its 2nd phase is just too much. More strong monsters and also Archviles, with zero walls to hide behind. I have never been able to beat the final boss legit, I always get one of the randomized powerups and hope I get an invulnerability, so I can spam the Necronomicon endlessly. It's the only way I can beat it, the fight is either way too hard or way too easy if you use this method.   I love the ending tho, very creepy.
    • By bowserknight · Posted
      This might just be my favourite horror-ish Doom wad of all time, apart from myhouse, Maskim Xul and maybe some other ones.   What I like: +the overall theme +your house being a hub area +the dark atmosphere +the semi open-endedness of the progression +there are no jumpscares or anything of that sort +the fact that the game remembers your progress while alternating between maps +the music +the difficulty, even tho it is indeed a little too much sometimes   What I dislike: -A few certain fights that feel unfair (some examples: the long hallway where you get one of the keys and Archviles spawn behind you, there's no place to hide from their attack; or later when you return to the lower floors of the 1st major area, the fights in the narrow rooms with Archviles, immediately followed by a swarm of chainsaw zombies, where your only hope is to camp on top of an object; or some of the slaughter fights later on, especially in the chapel area) -the ending feels meh
    • By bowserknight · Posted
      It's a pretty fun bunch of maps with some interesting designs. Just don't try to get 100% kills, on most of the later maps it's not even possible. 
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