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Shit for DOOM

   (26 reviews)
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Guest

  
Why upload this unfinished shit

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Memfis

  
I had to download "Shit for DOOM". Turns out it's actually a very early incomplete version of Map24 from Memento Mori 2. There is not much to do: only one fight and a few corridors to go through. A little bit interesting to see how this map started I guess.

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Never_Again

  
Zero stars for bestowing a rudimentary draft as if it were a blessing upon the community and the "The last quality DOOM level you'll ever see" line in the TXT.

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Guest

  
It's pretty chill crack opena brewski and game to this

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Guest

Unknown date

  
0/5. The name sais it all. No exit in a map is inexcusable.

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Guest

Unknown date

  
interesting actually (it actually is'nt that bad) *****

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Guest

Unknown date

  
Bleh. Fitting title, this is shit. 0/5

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Guest

Unknown date

  
the title says it all

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Guest

Unknown date

  
Not only it is a base for MM2 MAP24 but it is also a base for Tei Tenga's Nuclear Plant level.

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Guest

Unknown date

  
Total crap. By the way is this wad a remake of e1m7 only? If so then it certainly deserves jack. -- 0 Stars.

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Guest

Unknown date

  
Well, it's an obviously unfinished level template; there are nine monsters, keys without door, doors without keys, lifts that don't work etc. It's very small and certainly resembles E1M7, which unfortunately is one of my least favourite of Doom's levels (it's too fiddly and wandery).

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Guest

Unknown date

  
GUYS DAFUQ DON'T DOWNLOAD THIS SHIT MY SISTER DIED WHEN SHE DOWNLOADED IT D: I SEND THIS MESSAGE FROM MY CALCULATOR D:

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Guest

Unknown date

  
This was looking good where he left it. Sean obviously didn't release it for playing, just as a good bye to DOOM. I wonder whether he finished the MM2 version, or if a MM2 member did from this base, getting his permission, as he'd stated he disliked DOOM II, and from the text file here didn't seem like he was going to dedicate any time to DOOM. This unfinished level also uses the starting area from Fava Bean's E1M7. [3/5] ~Chain Mail (07/2007)

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Unknown date

  
Its a "shit" level for Doom!

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Guest

Unknown date

  
For those interested, what seems to be the finished version of this level can be found in Memento Mori II as MAP24: Io Lab. Play that version instead. -The Green Herring

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Unknown date

  
i like 4/5

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Unknown date

  
This is an unfinished version of MM2's Map24. It starts very similar to E1M7 in Fava Beans. Why the author released an unfinished version of the map is beyond me - trying to sell people MM2 or something?, but whatever. 0/5

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Unknown date

  
6/5 I blowed my wad (GET IT!?).

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  • File Reviews

    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
    • By SeanLeal · Posted
      Dear Doomkid,

      I was involved in the design and play-test of each of these levels. Please know these were created from *scratch* and we spent our time making sure the levels were as playable as possible. We were not terribly focused on texturing, other than to give players positional awareness in different parts of each arena.

      Map 6 -- Offices of Death -- Was intentionally designed to be as accurate a representation of the office we worked in as possible. Admittedly, playability was taken as a second priority. We did manage to create working "elevators" and "stairs" to give the illusion you were going up and down floors. I was pretty happy with how we did.

      Considering it was 1996, and no way to simply "Google" different ideas. Your best bet at the time was to jump onto the Usenet and hope you could find a decent board with active members. Other than that, it was pretty much all self-taught.

      I'm glad you enjoyed the other levels. Yes, they are old-school, big arena, style. We spent a LOT of time trying to make sure they were as balanced as possible, with escape routes, and required risks for rewards.
    • By Summer Deep · Posted
      Excellent stuff for the mid-1990s. Lots of action, good layouts, pretty challenging on UV.    9/10
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