Title : Lunchtime at Hill Engineers
Filename : HILL2.WAD
Author : Mike DeRagon
Email Address : firstname.lastname@example.org
Misc. Author Info : Spent too much time making this look
Description : This map is the floor plan for Hill
Engineers in Dalton, MA. Sounds boring,
huh? Well, come to find out, this site
of vicious deathmatches is in itself an
excellent deathmatch arena. There are
many routes and quick corners to run to.
This plan seems to have been made with
ambush in mind (no, DOOM didn't exist
when we designed our office). Finding
room for secret areas was tough, but
our Architects came thru, as usual.
To keep interest up, two "unethical"
secret areas were created. They are not
visable in play, but can be detected on
the map with alot of study. They have
no effect on play, other than the booty.
This level was created only as an exersize
in editor usage and my office layout was
used for personal satisfaction. Most time in
the editor was spent creating as accurate
a representation as possible with DOOM. In
the end, the layout actually was playable
and became a favorate deathmatch arena.
BTW, the "EXIT" area is our competitors
office, kind of like hell!
Hope you all enjoy this a bit.
* Play Information *
Episode and Level # : DOOM ][ Map 1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
New Music : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Doom Construction Kit v2.1b, v3.0
If you haven't tried this one you're
missing a great editor interface.
Known Bugs : Edge leakage at Radiation sign, but
the effect is appropriate. This is
our Environmental Engineer's area.
* Copyright / Permissions *
Authors (MAY) use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file