This file has three main parts:
*Introduction (a guide to using Terror)
*General info (standard for wads)
*Play information (standard)
Please take the time to at least read the introduction, which contains some
**** Introduction ****
[What is Terror?]
Terror is a new level for Doom2 players to try their luck at. It includes a
dehacked patch which makes some minor changes to some of the Doom2 weapons
and monsters. The dehacked patch requires an original Doom2.exe file to build
the patch from, although the original Doom2.exe will not be modified. Instead
a file named TERR.EXE will be created.
[The DeHacked file]
DO NOT DISTRIBUTE THE FILE TERR.EXE IN ANY FORM! The file TERR.EXE is built
from your Doom2.exe and is almost identical. To distribute this file would
be an act of PIRACY, so don't do it. TERR.EXE is still technically a Doom2.exe
file and thus belongs to Id Software.
Oh, and if you HAVE a pirate copy of Doom, just remember that:
a) You are going to HELL
b) Id programmers have families to feed, you know...
c) What you are doing is illegal
d) How could you cheat the nice bunch of guys who made your
The easiest way to use Terror is to unzip the file TERROR.ZIP and copy all the
files into your Doom2 directory. With all the files in the Doom2 directory,
using Terror should be a simple matter of running TERROR.BAT
The batch file TERROR.BAT uses a simple menu system and even includes an option
to erase all traces of Terror from your Doom2 directory.
[ For People with Doom2 in a directory OTHER than C:\DOOM2 ]
If you have Doom2 in a directory other than C:\DOOM2, things will not work
properly. This is very easy to solve, however.
All you have to do is modify the file DEHACKED.INI with a text editor such as
MS-DOS EDIT. Search the file for all references to C:\doom2 and replace them
with the path to your own Doom2 directory. For example, you would change:
if your Doom2 directory was D:\GAMES\DOOM2
editname = c:\doom2\terr.exe
editname = d:\games\doom2\terr.exe
patchdir = c:\doom2
patchdir = d:\games\doom2
It is important that you do this if your Doom2 directory is NOT C:\DOOM2
[Problems with Terror]
Although it is unlikely, you may experience problems with Terror and Doom2.
I stress that problems are very unlikely, but the paranoid amongst you may
wish to back-up their Doom2 wad.
The file TERROR.WAD must be merged with the DOOM2 wad for Terror to work
properly. If something goes wrong Doom2 may not load properly. The steps
described below should help to solve problems with the Doom2 wad.
For the advanced user, any problems with Terror should be simple to solve.
If, however, you come across a problem you can't solve, you may have to
re-install Doom2. First, though, from your Doom2 directory type:
Then try running Doom2 again. If this hasn't worked then try using the batch
file TERROR.BAT and selecting "Remove Terror from this computer".
This will erase Terror from the Doom2 directory, and try to restore your
Remember, if all else fails just re-install Doom2.
*** General info ***
Title : Terror
Filename : TERROR.WAD TERROR.DEH TERROR.TXT TERROR.BAT
(also NWT.EXE DEHACKED.EXE DEHACKED.INI included.
these files NOT to be distributed in ANY way. They
are for running Terror. If you want to distribute
the programs NWT or DEHACKED then find the original
compressed versions elsewhere.)
Authors : Karl Jackson - Level design & creation
Matt Hindle (Trigger) - Graphics, Sounds, Weapons,
putting it together etc.
E-Mail : email@example.com
Misc. Author Info : Members of Degrees Centigrade.
Other Wads by Degrees Centigrade:
PAINFUL.WAD (1 player or co-operative blast-fest)
BITE_ME.WAD (Deathmatch level)
GROAN.WAD (1 player or co-op level)
TORMENT.WAD (Huge, complex and awesome level)
SCUM.WAD (Doom1 level - 1 player or co-op)
Description : New level for Doom2 with new sounds, graphics,
and some modified weapons (also one *NEW* weapon).
Some of the monsters have been slightly modified.
Great level design.
Additional Credit to : Special thanks to Mark Anthony Klem, author of MKLOFTS
(The Dead Lofts) for the sound effects for the shotgun
and the "player falling" (oof) sounds.
Id Software (of course) for making Doom :)
The authors of the various tools used... New Wad Tool,
DeHacked, DMAUD for Windows and Doom Construction Kit.
* Play Information *
Game : Doom2
MAP # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Music : Yes (but just from Doom1, which has better music)
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor used : DCK 2.2 (patched), NWT, DMAUD for Win, DeHacked 3.0
Build Time : Lost track...
Known Bugs : Sometimes when entering a certain room Doom2 crashes
with an error message. Not too common... You'll
know if it happens to you.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
CONCERNING THE NEW SOUNDS:
Authors may NOT use any of the new sounds included in this wad, with the
exception of the two sounds by Mark Anthony Klem (normal shotgun and player
falling sound). Mark Anthony Klem allows other authors to use his sounds,
provided that he recieves a mention in the credits. If you use either of these
sounds, you should have the courtesy to thank him (E-Mail him on: firstname.lastname@example.org ).
Members of the group Degrees Centigrade may use any of MY sounds, but no-one
else without special permission.
CONCERNING THE NEW GRAPHICS AND DEHACKED PATCH:
Authors may NOT use any of the new graphics either, unless they have permission
from me. E-mail me if you have any questions.
Same goes for the DeHacked patch. Do NOT distribute the patch separately.
As always, no Degrees Centigrade member will be held responsible for any
problems etc. that use of this wad may cause (tho there shouldn't be any).