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New Weapons for DOOM2 V.3b

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About This File

Rockets:
This patch will change your normal rockets to the Revenant's Rockets( If your like me you don't like the cheats but love the rocket launcher and it kills you a lot. If so this patch is for you.) The revenant's rockets won't kill you if you get to close.

Plamsa:
Always think the plamsa rifle was weak but fast and you LOVE the BFG9000 but it's too slow. Get this patch and get the best of both worlds I made the Plamsa Rifle shoot BFG9000 shots at the speed of the normal Plamsa Rifle.

BFG9000:
On level 30 you know the icon shooter. Like it you got.


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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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