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KEBTOC

   (4 reviews)
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About This File

Your missions code name is "KEBTOC"! (Kick Enemys Butt and Turn On Computer) You will be transported to the cities main computer building. There you need to find the computer and turn it back on. Then you need to get back out..:) -This level is great for Single and Co-op. (Try Ultra Violence in Co-op. "What a Rush"!)


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Unknown date

  
Fairly abstract in design and texture choice, gameplay is simple and decent. 3/5 -Mr. Chris

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Unknown date

  
It hasn't aged well: feels like a 96 map. There's some unaligned textures (red card), this weird, Joker-esque laughter that is acyually a little creepy in a killer clown kinda way and not that much difficulty to it. Nice as a trip down rememory lane. 3/5

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Unknown date

  
weard name prity good wad

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Unknown date

  
This is Map01. It's a decent techbase / dungeon map from 1996, spoiled slightly by a couple of irritating sounds, and spoiled even more by the low difficulty level; you can just run straight through most of it firing off your chaingun, and later on your plasma gun, and you'll be okay. In general I liked it, because it's nostalgic, but you get way more health than you need, and it's a bit switch-hunty. Switchunty? Switchhunty?

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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