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TOWER ASSAULT - FINAL VERSION 1.0

   (3 reviews)
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About This File

It was especially dezigned for Cooperation. Very cool!! HAVE YOU EVER DREAMED OF A GAME MIXING -DOOM- -HERETIC- and -HEXEN-? Yeah? Then load this level and get the new atmosphere out of it!!!! DAMN!!! Check the new AWESOME graphics and sounds out! It is really worth the Download, isn't it?


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printz

  

Yet another garish "NEMESIS" level. Sounds are replaced with stuff from other games, such as Doom, Warcraft II and other games. As the text says, this map has D'sparil, but fortunately you don't need to fight him. To get ahead, you need to pass through an illusionary wall. In general the map is full of contrivances.

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Guest

Unknown date

  
Maulotaurs in all of the level. crappy. gameplay is nice, the map is big, the graphics are very beautiful and the switches is cute. 3.5/5-- SSWolfenSie I rated 3.5 but I selected 3.

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Guest

Unknown date

  
This is a really good level. Had to cheat on one of the switches tho

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  • File Reviews

    • By Walter confetti · Posted
      Technically the first map sets in real life university, or at least the first officially accepted as one of those kind of maps. The map Is pretty complex and some areas are neat for a map made in 1994, big open structures with some good simple details in It, the layout Is intricate and good, expect for a pair of dead rooms hunting for keys and other goodies, but it's a good way to tell the player to explore the place. The only big issue is the yellow key door in the main courtyard area that doesn't open (at least in Woof port, the "latest" release) for some weird reason. Good stuff btw.
    • By Maribo · Posted
      I feel like I increasingly come across these Eternal levels where there are wide open spaces that would normally feel desolate and empty, but something about the inclusion of these odd little setpieces makes it feel... oddly touching. It's like he isn't playing by the same rule book as other people. The castle map in this WAD is like being shrunk down and getting to walk around a diorama that someone has built.
    • By Walter confetti · Posted
      Practically a Single player campaign sets in a very dark maze of corridors and ventilation tunnels (reminded me of Aliens TC), conceptually is not a bad map but in reality the broken and cryptic progression made me dislike this, as well as the blocked exit room by a impassible line. Too large for DM too imo. Wasted occasion for something decent.
    • By Walter confetti · Posted
      A pretty wacky and funny gun replacements, as Stupid Bunny said long time ago. Fun stuff.
    • By Cutman 999 · Posted
      A little better than vanilla doom 2, final 5 maps are fucking terrible and somehow, they made the icon of sin worse. I prefer the reinterpretations of iwad levels compared to the first DTWID, were i felt the levels were samie and not so different to your typical E1 knock off. Probably i would play it again, maybe not, if you didn't had enough of iwad fix, play this.
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