Title : Jason 1
Game : Doom II
Filename : JASON1.WAD
Author : Tom Sedlack
Email Addresses : firstname.lastname@example.org
Author's other works : Nothing released to the masses (ya gotta start
Description : You start out on a dock and must head deep
(and I mean REALLY deep) underground, kill
the baddies, grab the keys, and head back
upstairs to your awaiting submarine. I
tried to make things look as realistic as
possible because, to me, that's the most
You are dropped off at a dock of an underground
toxic waste treatment plant/marine training
ground. You must find all three keys in order
to exit the level. You don't really need to
go every place on the map to win. I threw
a lot in for some good D.M. play.
Additional Credits to : Scott F. Crank, author of The Waterfront, for the
inspiration for the dock scene. The makers of
Edmap, NWT, Wintex, and of course DOOM!
* Play Information *
Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes, just a few for my nephew (Jason)
New Graphics : No
New Music : Yes (borrowed from Doom 1, It was my favorite!)
Demos Replaced : None
* Construction *
Base : Original new level
Editors used : Edmap 1.3
Known Bugs : None that we have found (please point them out)
Other info : If you don't know how to kill the
"invincible" monsters created by the
arch-vile bug, see a_vbug.txt or watch
the included .lmp file.
* Copyright / Permissions *
You MAY use this as a basis of other WADs (if you think it's good enough)
as long as I get "some" credit (and you email me a copy of what you've done
so I can see what to improve on my next level).
Please Include this text file with the WAD.
Please email me with comments, good or bad, so I can make better levels
in the future.