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Wild West Of The North ;)

   (6 reviews)
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About This File

Wild West Camp Setting With Cool Sounds Made By Me And Great New Music For ALL The Levels Of Doom2!


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Bad King John

  
Nothing to do with the "Wild West". A vast inaccessible square with opposite "sidewalks" and some long and mostly featureless passageways around the outside. A room full of Cyberdemons and the nukeage room can be ignored. Silly voice-made sounds, but I quite liked the music.

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Unknown date

  
Funny Sounds. Fucked up level. Still dosen't get any score from me! -PC

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Guest

Unknown date

  
the sounds were funny but the level was a lil crapy

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Unknown date

  
Awful; the level itself can't have taken more than a few minutes to make. The music is poor. There are no new graphics. The western theme consists of sound samples of the level designer - an American - saying wacky things when things happen. He makes gunshot noises. This wad angers me.

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Unknown date

  
SHIT! SHITTY SHIT!

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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