Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

IDITAROD.WAD

   (10 reviews)
Sign in to follow this  

Guest

About This File

IDITAROD.WAD is 10 complete well designed levels for single player play. This wad is a reflection of a lot of hard work and dedication. This copy is an exclusive release. When QUAKE comes out, many DOOM 2 players will spend the next 12 months figuring out deathmatch strategies on it so this is my TRIBUTE to the beauty, wonder, fear, challenge, and just plain fun game of DOOM 2.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

vdgg

  

This mapper did create good stuff, pazuzu, diabolos and odyssey. This is way, way below these WADs. I am the first reviewer to mention massive (but massive) HOMs on MAP10! 2 stars for:

- awesome grey blocks area in motion in the middle of MAP08

- some occasional decent moments, I guess MAP03 is fine, MAP04 is okayish.

- visually it is not bad for 1996.

But come on. One motif is: "press switch A to lower a lift, press switch B that opens a door somewhere far, but press it a bit later, just to get in time to the lift, not too early as the door will shut". After that door you often have a wall of monsters, so sometimes you retreat and repeat. This motif is used over and over and over again. You also experience cramped mazy hallways quite a lot and lots of damaging floors. Some of these damaging floors are used for extra spice during combat, but most of them are there to make you think faster about the puzzle solution :) It is not easy for me to pick the worst map, MAP05, 07 and 09 set the bar quite high. And it is me who is writing this, I enjoy cleim20, odessas, some cryptic stuff, but I just can't stand >80% of this creation.

Share this review


Link to review
lupinx-Kassman

  

10-map episode by Myscha, one of the authors behind Unreal. Remember Unreal? Big open levels with expansive vistas. Its the polar opposite of IDITAROD. Its still a cut above the crop for the time if you can get past the claustrophobia. Boy he wasn't kidding about the difficulty spikes. Not sure how you pistol-start MAP07.

Share this review


Link to review
Guest

Unknown date

  
prity good the gameplay is allrite and the overall dezine is prity good the new sounds are prity cool to but thair is only won thing i dont get.... what the hell dus this have to do with the iditarod?... 4/5 -simon cowel

Share this review


Link to review
Guest

Unknown date

  
Cool '96 wad. I liked the switch puzzles. Helps to listen and look at the automap to see what does what. I didn't pistol start the levels, except map01.

Share this review


Link to review
Guest

Unknown date

  
This is a solid set of levels, especially for 1996, from a designer who went on to work for Epic Megagames (Doomworld has an interview with him at http://preview.tinyu rl.com/38hxj7 ). Tough and a bit switchy, simple design, a few design tricks. Too many maps rely on you flicking a switch and then running to go through a distant door, e.g. Map05, which is irritating. Map10 starts crap but has a nice finale. Good sound replacement, inc. new rocket whoosh.

Share this review


Link to review
  • File Reviews

    • By chlef · Posted
      Yeah, doesn't merit a 5, but it is a very good small map.
    • By chlef · Posted
      Dull, ordinary, dull, plain and dull. Barely acceptable as a time killer when you are desperate. The only impression the mapper leaves you with is laziness. A little more effort and this could have been OK.
    • By P1e0r0c0y · Posted
      9.5/10. My Favourite Ultimate Doom Megawad for sure. Awesome levels, secrets and great monster placement.    Heres my video review-    
    • By Lykos · Posted
      Very good wad! Nothing to tell about visuals and maps desings, very good quality 5/5. Gameplay 3,5/5. Some maps were boring in terms of challenge. It never get harder, with some few exceptions of course. My favorite maps was, in order: 12: The best map of the wad! very good music, textures, and atmosphere. Map 20: The same! (love your soundtrack Eris falling) Map 29: The map with the best difficulty. Map 30: Very good IoS. Original as hell. Map28: Good one but what the hell the red and blue keys? I didn t  understand that. I know that some autors made more than 1 map but I think that a project with many autors need more variety with the gameplay.A lot of  maps looks like was made by the same guy, i mean, very fine maps but almost the same challenge, similar atmosphere and noise midis. I tell this in a constructive criticism way. Love u guys.
    • By Nesbros_YT · Posted
      looks really COOL, I'll wanna play that, soon as I get back home, cause my chromebook will NOT run doom.
×