Version : DOOM2
Title : SS CASTLE Level 1 (Map 01)
Author : Massimo Protti (alias Max '96)
Email Address : firstname.lastname@example.org
Additional Credits : Creator of DOOM1 11fortko.wad
Description : This is the first level of SS CASTLE Saga.
I hope to add other wads at this serie.
I decide to create this WWII "theme" with the
will to realize a complete story. So each level
will be strictly linked with the previous.
The story is simple; a spy (our hero) was able
to introduce himself into terrible SS Riffelberg
castle. His mission is a search and destroy one.
He must find the absurd and crazy plans of a new
genetic weapon and kill everybody inside the castle.
It is necessary that nobody survives to have a
reasonable escape time.
The enemy are elite corp. The best soldiers of the
Third Reich, particulary trained and very evil.
Instructions : Create a new directory named: SSCASTLE
So copy inside your original DOOM2.EXE file, your
original DOOM2.WAD file, and SETUP.EXE file
to set music configuration. I hope you have the
space. In total you need approx 17 MB.
Make this only for your safety in fact my batch
procedure never writes on the original files.
Now copy inside SSCASTLE.ZIP file and extract it.
Check that the directories names in the dehacked.ini
file are like yours.
Launch the INSTALL.BAT file and wait for a few seconds.
Everything is automatic, the batch file provides to
change graphic, make new demons, modify their
behaviours and load the game.
To play the second time and more launch SSCASTLE.BAT
At the end if you dislike to conserve it, you can
expires it launching the DEINSTAL.BAT file
Disclaimer : This PWAD has been tested and tested ad infinitum, so
it shouldn't mess with your computer or anything else
remotely associated with it. But if it DOES, then
too damn bad. Don't come cryin' to me. It must be
something YOU did.
* Play Information *
Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Not tested
Difficulty Settings : All
New Sounds : Yes
New Graphics : Yes
Demos Replaced : Yes, no original demons
- Former human trooper = SS Mann
- Former human sergeant = SS Oberscharf�hrer
- Imp = SS Hauptsturmf�hrer
- Heavy weapons dude = SS Machine-Gun Mann
- Baron of hell = SS Paratroop (Red Hat)
- Cyberdemon = SS Panzerfaust
* Construction *
Build Time : Don't ask me
Editor(s) used : DCK 2.2 and 3.1
Other utilities : Wintex 4.1, Dehacked 3.0, Dmgraph 1.1, Dmadd 1.1
Known Bugs : I haven't found them
Unknown Bugs : You tell me.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file