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Tantrum

   (13 reviews)
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Lots of different brick walls and corrosed metal. (Excuse my english, I think it's called corrosed, what I mean is metal with corrosion.) Dark, (not TOO dark) sunset-like feeling. Lots of brilliant light shadings. Clever setup, very good looking and fun to play. There's no story, just go out there and kick some daemon butt!


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Argenteo

  

Awesome starting room. Looks very cool and has balanced gameplay. Sun-set feeling.

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Unknown date

  
This is dated November 1995. It was remade as id=9644, a good and tough level. Taken on its own merits, "Tantrum" it is a superior 1995 map, but it feels like the PG edit of the 18-cert remake, with all the breasts and gore taken out. And the bit where Officer Murphy's hand is blown off - eww. The only significant new bit is an uninteresting dark maze / waterfall section. If you've played the second one, this is easy. A good example of how polish pays off.

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Unknown date

  
(Note that I graded this wad below what it deserves, as it gets 4 stars, and I wanted to get the score down.) Good level, although it does not equal the standard of the remake. Still, a level well worth playing, and very enjoyable.

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Unknown date

  
love this map

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Unknown date

  
4/5 The encounters feel well balanced though some of the architecture is a little bland. I found myself eagerly anticipating each firefight to see what was thrown at me next. Health and Ammo are very tight. Watch out for secrets and tread carefully. - KMX E XII

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Unknown date

  
Good design for the time and still great now. The gameplay is both challenging and engaging enough to keep you playing, and I like the claustrophobic, quick feel to it. Recommended 4/5. -TRRobin.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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