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Bartdke.wad

   (1 review)
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About This File

They haven't released Duke Nukem yet and we can only play two player over the modem so I decided to make this wad. It is as close as I could come to the first level of Duke Nukem with the doom2 engine. Those of you that Know what you can and can't do with doom will appreciate this wad. Down to every last detail.


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Doomkid

  
Put yourself in a time before Doom Builder, hell, before most of the crazy shit mappers do now was even documented... This is pretty darn good considering the limits. There's only like 2 custom textures. This deserves praise even if I'm 18 years late.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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