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Hoss2

   (5 reviews)
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About This File

Direct from the House of Friends, where high ASCII is not just a colorful dream, another wad pack of 11 deathmatch maps. You might remember some of our other wads as Embolism, Smash21, 125wads, and, of course, Hoss. Well, Hoss2 compiles some more of our best picks from 125wads. Hoss has gained a bit of prominence, so we'd like to plug a few more of the same type of our frequently played wads.


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Doomkid

Unknown date

  
^The comment above was obviously made by one of the authors to toot their own horn. This would probably be seen as a "poor man's Greenwar" even though this is older - Every map is one color, they're all -very- generic in appearance. The layouts are decent, but nothing amazing by any means. 3

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Guest

Unknown date

  
This is by far and away the best wad ever made for multiplayer.

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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