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About This File

You step into some sort of port, and realize your there for different reasons other than to kill... Your sent to fiend of whatever comes across your face... You don't exactly want to do this, but you know what you have to do.... GET YOUR BUTT TO THE OTHER SIDE!!!! You find yourself in the main supply base, containing all the supplies you could ever want... you collect what you need for now and head out... you look out at what seems the longest distance in the world... You know you have to get to the other side.. You want this to end... The forces against you are also out there. There looking for only one thing ... The OTHER SIDE... You step into the darkest place yet... They have what you have, but do you have the strategy? If you don't I suggest you don't try this....

The main piont of this level is for a COOP + Deathmatch Kinda game... Players 1 & 2 are placed in a secret base... While players 3 & 4 are placed in another secret base... Players 1 & 2 have the better end only players 3 & 4 have an advantage... THE DARK. You get the dark too, but they get more places to go behind, and " Snoop " This level is fairly darkened, but gives off the feeling of " Why did I do this? " The point of the game is to get to the OTHER SIDE of the battle feild to the opponents BASE...

You could easily switch it at your own base, but that would suck.... Have fun with this... Use strategy!!! The one thing that's annoying is you have to FIND the base before you can flip the switch.. Meaning your gonna have to run around.. Dark forces ( The other players ) are looking for you, or gaurding thier base ( BAD IDEA... It gives it away! ). The main thing I suggest, since it's dark in there, is to get possessed at let your feelings GUIDE you. If your lucky you'll be able to find the bases. I, of course, know where they are, but I will leave that up for you to find out where they are for yourself. This is pretty interesting, in fact you can think of it as WWIII WARNING!... Use Strategy!!!! Go back to your base every once and awhile to plan attacks... As far as you know they don't know where your base is!!! remember places and what they look like, so you can describe them to your teammate... I hid the BASES for the reason of getting to pause, and snatch a breather! Also, the BASES are supplied well with health and extra stuff, so in case you get into a serious battle!!! Another thing... To make it really fun... Say that you can only die twice, or once.. It makes it pretty interesting... Your more pushed to plan attacks instead of flying in there and demolishing everything...

It is kinda fun to play it only two player Deatchmatch, but it gets kinda stupid, becuase you don't start in the last base you had before, and that could stop the game easily... I hid A couple of secret bunkers for the people to benefit from... If you can find them you'll life will be made easy! I had some Node problems, because of it's size in the battle feild. I realized I couldn't just keep placing borin walls in there so I added some trees and crap to make it more realistic. I had to take out the river that ran down the border lines, because it started causing problems. Even though your about to play this so called Finished level, I'm still improving it.. This is just version 1.99 the next version, 4.99 will be tweaked to perfection! Plus some things will be remodeled.

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Unknown date

Where's the map?

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  • File Reviews

    • By Walter confetti · Posted
      Small and fun map indeed, some neat stuff despite the year it was done.
    • By bowserknight · Posted
      The first time I played this it took me like 10 hours just to complete map 02 because I kept getting stuck and I always try to find as many secrets as I can. In this wad I had pretty bad luck with that. But the journey on your first playthrough is really amazing, you wander around until you finally find the way forward and that always feels really nice. It's cool how the entire map 02 is a mix between exploration and monster fighting. It has its moments that can make you feel uneasy, like spotting random eyes that stare at you through the walls or similiar small details. The Binding of Isaac secrets are a little silly tho, to be honest. I do love the replacement for the BFG tho! Balancing your health for a burst of damage is a fun and risky mechanic.   Map 03 is way more straightforward, it's like a short gauntlet towards the final boss. This map has a lot of parts that can feel unfair, like spawning explosive Lost Souls or trap bombs right next to you. Or the abundance of Archviles later on. While I personally don't mind the Archvile library, it can still royally mess you up if you don't take them step by step. The final boss could be fun too, but its 2nd phase is just too much. More strong monsters and also Archviles, with zero walls to hide behind. I have never been able to beat the final boss legit, I always get one of the randomized powerups and hope I get an invulnerability, so I can spam the Necronomicon endlessly. It's the only way I can beat it, the fight is either way too hard or way too easy if you use this method.   I love the ending tho, very creepy.
    • By bowserknight · Posted
      This might just be my favourite horror-ish Doom wad of all time, apart from myhouse, Maskim Xul and maybe some other ones.   What I like: +the overall theme +your house being a hub area +the dark atmosphere +the semi open-endedness of the progression +there are no jumpscares or anything of that sort +the fact that the game remembers your progress while alternating between maps +the music +the difficulty, even tho it is indeed a little too much sometimes   What I dislike: -A few certain fights that feel unfair (some examples: the long hallway where you get one of the keys and Archviles spawn behind you, there's no place to hide from their attack; or later when you return to the lower floors of the 1st major area, the fights in the narrow rooms with Archviles, immediately followed by a swarm of chainsaw zombies, where your only hope is to camp on top of an object; or some of the slaughter fights later on, especially in the chapel area) -the ending feels meh
    • By bowserknight · Posted
      It's a pretty fun bunch of maps with some interesting designs. Just don't try to get 100% kills, on most of the later maps it's not even possible.