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DANTE'S GATE version 1.2

   (10 reviews)
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About This File

This is a revision of my first level. For the most part, the only "theme" I had in mind was to make the level as aesthetically pleasing and consistent as possible. In other words, I wanted it to look neat. There are lots of little nooks and crannies scattered about, and (I hope) a few surprises.

Please let me know what you think by E-Mail at any of the above addresses.

Enjoy. (And if you liked DANTE, check out the next one in the series, CROSSING ACHERON.)


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This is dated July 1994, an epic slightly hellish techbase that the author later revised for Doom II, as id=5294. By modern standards it's a bit spartan, you get a surplus of ammo, and there's one major bug (ironically, an "illusio-pit"), but the gameplay is sound. Would have been top of the class in mid-1994, and illustrates why the author went on to better things where countless others vanished; most levels from that period had one setpiece, this has several.

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Ahhhh, this is a good example of a doom wad of classic standards. Although not much by todays standards, it is still a fun wad to play and the perfect source to get examples for your own wad. 5 stars.

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I didn't like the bug where I fall through the floor so 0 stars for that alone this might have been great for the time but it doesn't measure up today

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Here it is, the famous Dr. Sleep's very first publicly released work. It seems a little rough areound the edges, but there's enough action and loads of fun. It's also visually appealing in a way that was rarely seen in 1994. Considering its age, this is a pretty damn good map. --4/5

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John "Dr. Sleep" Anderson, known for his maps in Ultimate Doom and the Master Levels, offers here a revision of his earliest work. For the time in which it was released, this map is fairly impressive and fun to play. The map isn't that difficult, but it's still entertaining, and there are plenty of secrets. It may not be ultra-detailed by today's standards, but it still manages to look nice with its decent texture usage, though the map doesn't really stick to any one theme. A good map. 4/5-Reckoner

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  • File Reviews

    • By SilverMiner · Posted
      That's simply Descent's OPL bank I see. This and that are very alike. IMO
    • By Austinado · Posted
      I must say what an excepcional WAD...i have been playing for quite some time and each level its an absolute masterpiece of design. I got till the level 30 and man...when you reach there you are absolutly tired of killing monsters...level 29 was my "enough" and when i got to level 30 it was like "ok...im done". Its absolute carnage in a good sense of way of course...but for me it was enough. Must say this is a kind of a map that ill take example for my mappings. 5 Stars to the wad because there is no more to give. I repeat, an excepcional Wad a brutal challenge on dificulty...simply great. Excelent Work !
    • By crazyflyingdonut · Posted
      The map looks great, but seeing multiple pictures of Jack making silly faces plastered everywhere in certain parts of the map can really kill the horror vibe.
    • By TheNoob_Gamer · Posted
      The author utilized Dehacked. The wad is tough, can get very slaughter-ish and hectic sometimes, but it's fair. Also, the wad featured a pretty humorous story™. Check it out, but remember to play on HNTR/HMP if you aren't used to slaughterwads.
    • By whirledtsar · Posted
      What's done is good. The gameplay can get pretty tough, but it never feels unfair. Overall the level & hub design is good. Pretty much the whole time I was wondering just where to go next, eventually finding it each time. There are also some neat, creative little puzzles (particularly the memory test with the Ice Golems) here & there. In this way it does a good job replicating the style of the original game. The biggest issue is that a lot of areas are way too cramped. Not only physically small, but crammed full of blocking decorations that impede your movement. The other issue is its unfinished nature. You'll end up at doors that say "access denied" and eventually have nothing left to do, and the lack of resolution is a bad feeling. But I would still recommend what's there for Hexen fans to check out.
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