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A Hidden Mountain Factory

   (41 reviews)
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About This File

This is primarily a single-player level, though you can play it in co-op - and even deathmatch, though it's not specially designed for it. The storyline: you have to infiltrate a hidden mountain factory, which produces... um... really nasty stuff. It is heavily guarded, so be careful! Stop the production and escape the facilities. Good luck!


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NuMetalManiak

  

this is a relatively short level focusing mostly on claustrophobic combat. there's a non-secret plasma gun which requires a bit of thinking (get a monster to open a door for you), and quite a lot of hitscanners can make it hard, especially when you get closer to the end. it's average, but it might be worth at least one play.

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JudgeDeadd

  

On UV the level is a pretty difficult one, mainly due to very little health and the abundance of shotgunners/chaingunners all over the place, including some hard to see sniper's nests. Ammo can run out easily, too, unless you make good use of infighting. To complete this map you either need to be extremely careful at all times, or just find a secret that'll give you an edge. On the whole it's a well-designed and nice-looking map, but the difficulty feels rather cheap.

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Zalewa

  

Holy fuck? A '96 WAD that beats many contemporary ones. Good gameplay, detailed visuals, interesting room architecture. Excellent!

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yakfak

  
a linear crawl that gives you no particularly fun items to work with - one of those old-school examples of championing balance to the obliteration of all else

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Guest

  
Hard and funny!)

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Guest

Unknown date

  
It's not that good. Pretty linear (though not quite as much toward the end) and there's not enough health. There were far better maps about back in '96. 3/5

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Guest

Unknown date

  
Great wad!

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Guest

Unknown date

  
Those who complain about the lack of health just aren't good players...still a really challenging map. 5/5

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Guest

Unknown date

  
This is one of the classic WAD's. Very well paced gameplay (except at the beginning). I was glad to see moving factory like structures, which really adds to gameplay. 4/5 -r_rr PS: What does this factory make thats really nasty?

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Guest

Unknown date

  
Very nice!

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Guest

Unknown date

  
Awesome balance and very stylish. A classic.

/ Grul

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Guest

Unknown date

  
a pure oldschool wad. just the way people like it!

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Guest

Unknown date

  
You could replace "mountain facotry" with "gem of a map" and have a very appropriate title.

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Guest

Unknown date

  
two thumbs up

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Guest

Unknown date

  
Not bad at all. I hated the beginning area before you go inside the mountain factory. It looked ugly compared to the other parts of the level. 4/5

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Guest

Unknown date

  
A simplistic but very enjoyable map from 1996. I reccomend anyone who finds this page to play it. 4/5 ~Joe Anderson

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Guest

Unknown date

  
very fun

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Guest

Unknown date

  
A good map but confusing. Worth a try. -=BlackFish=-

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Guest

Unknown date

  
A goodly bit of combat. Unlike so many of the highly-publicized wads of the same era, this one is still a challenge.

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Guest

Unknown date

  
One of the most challenging maps I have played in a long time. This is awesome!

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Guest

Unknown date

  
Pretty cool

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Guest

Unknown date

  
This is ancient, but it's a good-un. The design is clean and simple, and the action is straightforward no-bullshit close-range blasting, and lots of it. The gameplay would have been rock-hard in 1998, it's still a bit edgy today (it makes you fight hard for stimpacks). I'm not too sure about the dark cavern at the end, but overall this is a superior level from the pre-source port era that's still great fun nowadays.

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Unknown date

  
That was pretty cool. I can't believe I didn't download this sooner. I didn't like the dark caves at the end (it was way too dark IMO), but the overall level design was excellent. 4/5

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Unknown date

  
Not an all-time great, but pretty damn good. 4/5 --Tofu

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Unknown date

  
A nice hidden gem. It is a mountainous and tech-base style map with plenty of monsters and little ammo. I like the design and the gameplay flows well enough throughout. On UV I imagine this would have been pretty challenging back in 1996. Good stuff. 4/5. -TRRobin.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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