Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

A Hidden Mountain Factory

   (41 reviews)
Sign in to follow this  

Guest

About This File

This is primarily a single-player level, though you can play it in co-op - and even deathmatch, though it's not specially designed for it. The storyline: you have to infiltrate a hidden mountain factory, which produces... um... really nasty stuff. It is heavily guarded, so be careful! Stop the production and escape the facilities. Good luck!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  

this is a relatively short level focusing mostly on claustrophobic combat. there's a non-secret plasma gun which requires a bit of thinking (get a monster to open a door for you), and quite a lot of hitscanners can make it hard, especially when you get closer to the end. it's average, but it might be worth at least one play.

Share this review


Link to review
JudgeDeadd

  

On UV the level is a pretty difficult one, mainly due to very little health and the abundance of shotgunners/chaingunners all over the place, including some hard to see sniper's nests. Ammo can run out easily, too, unless you make good use of infighting. To complete this map you either need to be extremely careful at all times, or just find a secret that'll give you an edge. On the whole it's a well-designed and nice-looking map, but the difficulty feels rather cheap.

Share this review


Link to review
Zalewa

  

Holy fuck? A '96 WAD that beats many contemporary ones. Good gameplay, detailed visuals, interesting room architecture. Excellent!

Share this review


Link to review
yakfak

  
a linear crawl that gives you no particularly fun items to work with - one of those old-school examples of championing balance to the obliteration of all else

Share this review


Link to review
Guest

  
Hard and funny!)

Share this review


Link to review
Guest

Unknown date

  
It's not that good. Pretty linear (though not quite as much toward the end) and there's not enough health. There were far better maps about back in '96. 3/5

Share this review


Link to review
Guest

Unknown date

  
Great wad!

Share this review


Link to review
Guest

Unknown date

  
Those who complain about the lack of health just aren't good players...still a really challenging map. 5/5

Share this review


Link to review
Guest

Unknown date

  
This is one of the classic WAD's. Very well paced gameplay (except at the beginning). I was glad to see moving factory like structures, which really adds to gameplay. 4/5 -r_rr PS: What does this factory make thats really nasty?

Share this review


Link to review
Guest

Unknown date

  
Very nice!

Share this review


Link to review
Guest

Unknown date

  
Awesome balance and very stylish. A classic.

/ Grul

Share this review


Link to review
Guest

Unknown date

  
a pure oldschool wad. just the way people like it!

Share this review


Link to review
Guest

Unknown date

  
You could replace "mountain facotry" with "gem of a map" and have a very appropriate title.

Share this review


Link to review
Guest

Unknown date

  
two thumbs up

Share this review


Link to review
Guest

Unknown date

  
Not bad at all. I hated the beginning area before you go inside the mountain factory. It looked ugly compared to the other parts of the level. 4/5

Share this review


Link to review
Guest

Unknown date

  
A simplistic but very enjoyable map from 1996. I reccomend anyone who finds this page to play it. 4/5 ~Joe Anderson

Share this review


Link to review
Guest

Unknown date

  
very fun

Share this review


Link to review
Guest

Unknown date

  
A good map but confusing. Worth a try. -=BlackFish=-

Share this review


Link to review
Guest

Unknown date

  
A goodly bit of combat. Unlike so many of the highly-publicized wads of the same era, this one is still a challenge.

Share this review


Link to review
Guest

Unknown date

  
One of the most challenging maps I have played in a long time. This is awesome!

Share this review


Link to review
Guest

Unknown date

  
Pretty cool

Share this review


Link to review
Guest

Unknown date

  
This is ancient, but it's a good-un. The design is clean and simple, and the action is straightforward no-bullshit close-range blasting, and lots of it. The gameplay would have been rock-hard in 1998, it's still a bit edgy today (it makes you fight hard for stimpacks). I'm not too sure about the dark cavern at the end, but overall this is a superior level from the pre-source port era that's still great fun nowadays.

Share this review


Link to review
Guest

Unknown date

  
That was pretty cool. I can't believe I didn't download this sooner. I didn't like the dark caves at the end (it was way too dark IMO), but the overall level design was excellent. 4/5

Share this review


Link to review
Guest

Unknown date

  
Not an all-time great, but pretty damn good. 4/5 --Tofu

Share this review


Link to review
Guest

Unknown date

  
A nice hidden gem. It is a mountainous and tech-base style map with plenty of monsters and little ammo. I like the design and the gameplay flows well enough throughout. On UV I imagine this would have been pretty challenging back in 1996. Good stuff. 4/5. -TRRobin.

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
×