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NoPent.exe

   (18 reviews)
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Doomkid

Unknown date

  
Ugh.. this speaks volumes about religious people.. -666/5

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Guest

Unknown date

  
Oh no! Old pagan symbols that were 'satanised' by Christianity!

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Guest

Unknown date

  
Shit old and pointless. Doom without pentagrams = teh fail. The only ones I recall as being easily offended by pentagrams were my religion teacher in junior/high school, and certain bible wavers, but that's it. 0/5 -Maes

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Guest

Unknown date

  
If it actually had a WAD file, I would have tried it and possibly given it a higher score, due to effort. But no.

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Guest

Unknown date

  
Why would anyone offended by pentagrams play Doom? This is definitely unnecessary (0/5), but here's a background on why something like this would exist: believe it or not, it seemed that back in the day there may have been some Doom players who were actually offended by the presence of pentagrams in the game. The author of the MEGAWATT and MEGALAB levels (megapack.zip) actually took this into consideration by avoiding textures and flats with such symbols. -riki

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Guest

Unknown date

  
Interesting how it only removes the textures and doesn't replace them so if I play normally, sometimes (often in E4) there will be huge HOMs up the ass. If it replaced them with something else or at least with competently made textures of the faces w/o the pentagram, I would rate it higher.

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Guest

Unknown date

  
Automatic zero after reading the text file.

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Guest

Unknown date

  
another religious fanatic, fuck you

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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