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A Truckers Nightmare! version 3.111111

   (8 reviews)
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About This File

This is a DOOM II pwad. Single or Cooperative. Deathmatch would be impractical

- Single You are an independant truck driver. You are resting in your cab when it is pushed onto it's side. You grab your handgun from the glove box and jump out the windshield. Shotgun welding maniacs and small satanic creatures are all around you.

Luckly, the supplies you were moving were from the United Ammunition Company (UAC). You finish off the creatures outside and prepare to enter the truck stop when it sinks into the ground! A huge gaping hole opens up infront of you. Shotgun ready, you enter the maze of underground caves in search of the foul creature that woke you up.

- Cooperative Same story as single but with more than one person.


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Guest

  
Dark mono-textured labyrinth-type level. Exploring is of type 'don't know what to do and where to go', has a lot of pointless corridors, and a zillion of texture misalignments. Low-populated @ UV, but as this is a typical '96 level, you'll encounter a lot of spectres in the dark, and of course mr. Cybie is waiting for you. Overall rated as 1996 map: somewhere between awful and meh, but as author has put effort in some new textures and a sound: 2*.

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NuMetalManiak

  
bland actually. the opening area has a cool effect but then it delves into spelunking into caverns which slow progression and flow. also, climbing back up it's possible to get stuck if you fall on the left side. I like the truck stuff at the beginning though.

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Guest

  
I liked it.

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Memfis

  
Pretty boring and confusing gameplay with stuff opening and closing for no reason. But it has a good storyline aspect with new textures, a cool earthquake effect, sounds that echo inside the cave, etc. It is possible to get stuck on the stairs leading back to start if you fall.

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Guest

  
^Good on you Sam! This is a decent map with cute new graphics (truck and hudface, which is pretty rare). The opening gimmick with the sinking truck stop is pretty neat, though the map quickly devolves into navigating a singularly textured cave afterward. It also has an interesting touch: new echoey sounds probably meant to simulate the acoustics of a cave.

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Guest

  
to anonymous reviewer who gave it zero stars. Thanks for taking the time to play my level and write an insightful and inspired review. I made this level 18 years ago, and at the time I thought it was pretty cool... but, 17 year olds are kind of dumb.

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Guest

Unknown date

  
Pretty fun with some interesting parts. Good if you like to walk around a bit. nice for a break between mega-wads

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Unknown date

  
Puerile. Starts of with a modellers paradise. Goes into an interminable cavern that is about as much fun as a world tour of Jimmy Connelly's arse. What this author thinks is the fun in playing this level I do not know. No puzzles just endless map-making fun. This author lacks insight. As usual, some fool has given it four stars.

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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