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The Grid...

   (5 reviews)
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Zahid

  
Mega-sphere's non-secret placement and esp last fight with bit predictablely teleporting Cyber are two pretty impressively well executed ideas here...corridor part is dull though....overall its a good map from 96's

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Guest

  
Simple map. Story is: you walk through some rectangular open places and some dark corridors, and encounter a lot of f.e. spectres. Overall even for a 1996 map: meh.

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Memfis

  
Very cool wad in the "a series of challenges" style. Looks good with some neat architecture and the fights are nice and tricky. Only the long corridor is a bit stupid but fun nevertheless. And for once, it has a teleporting cyber that isn't annoying.

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Guest

Unknown date

  
cool map

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The levelĀ detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailingĀ and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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