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PARADOX

   (9 reviews)
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About This File

This is my first (decent and working) level so far.


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Guest

Unknown date

  
cool map

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Guest

Unknown date

  
Eh, I commend the creators efforts, but this map is ruined by bad design choices and horrid use of monsters.

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Guest

Unknown date

  
The textures is not cool placed. It starts with a cyberdemon, archviles and revenants to impossible. It's long so i give you 3/5 stars -Arthur.

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Guest

Unknown date

  
^ The fact that it's long is part of what makes this map annoying though. It has all kinds of very obvious mistakes: inescapable slime/lava pits, areas you can easily get trapped in, terrible ammo distribution, texturing, monster placement, etc. Lucky to get a 1/5

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Guest

Unknown date

  
Terrible; basically a 1994 level but from 1996. It's worse than Echobelly, just a lot of low square rooms, with no thought or effort put into the textures or monster placement. It's the kind of level where there's a secret room just behind the start location - a cliche that goes back to the second user-made Doom level ever. You pick up a megasphere, and then you teleport right next to a second megasphere. Bottom cleavage.

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Unknown date

  
This map has almost everything a good map shouldn't have. Avoid this! 0.5/5 -Milian

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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