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Classic

   (3 reviews)
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About This File

Conventional DOOM wad designed around 3 key solution. Pretty straight forward. Really designed with cooperative play in mind but is a challenge for single player. All skill levels playable.


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Unknown date

  
Bad: A few ugly texture misalignments; A couple of unmarked key doors; Some dull-looking areas; Too much ammo after a while; Pretty linear. Good: Decent challenge, at points; Plenty of action; Many windows for fighting between rooms. Overall: Fair enough, but not exceptional in any regards. 2/5 -VV

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Unknown date

  
This is the Doom I version of id=5684. It's an entertaining old level from April 1996, in a retro style; the Doom II version is almost exactly the same, but with a super shotgun. The layout is a borgasmord, a castle dungeon outdoors techbase maze (surprisingly there is no "hell" section). It's nothing nothing spectacular, and it's not very hard, but it moves quickly. You can only get 4/5 secrets (the fifth is a mistake).

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  • File Reviews

    • By CalavErik · Posted
      Absolutely love this megawad in its entirety, I'm playing it once a year since 2020 basically. The encounters all make me say "this bastard" in that sweet, loving way, chuckling through every trap and setpiece. I cant get the music out of my head, and me and my boyfriend now rithmically meow to the tunes(he likes them a lot too and told me to write this!). 
    • By MeriMemesX · Posted
      While I love the idea and how it's executed, I feel like it's made me appreciate big maps more!   Don't get me wrong, there are maps that are incredible! Especially those from episode 4!! But the idea of only having a few weapons and not having space to move, I don't like it, it's a bit doom-like and claustrophobic.   But other than that, it's good.
    • By MeriMemesX · Posted
      This has been one of the wads that has entertained me the most in recent times, although it does not stand out in almost any aspect, it does everything relatively well!   Includes 1 custom enemy, good level design, although I won't deny It includes 1 custom enemy, a good level design, although I won't deny that I've gotten lost sometimes... Only because I'm terrible at the game and because of that it took me around 7 hours to complete. (I'm VERY bad)   Oh, and I LOVE the stairs in this wad, THEY ARE BEAUTIFUL WHEN THEY ARE BUILT IN YOUR FACE
    • By MeriMemesX · Posted
      I'm not a big fan of having so many enemies thrown at you (especially if they're Hitscanners) and having to rely on luck of not getting hit to survive.   However... The aesthetics, the retro music that transports me to a time that (I at least) have not lived and it has a very good placement of enemies despite as I already said Sin from time to time by spamming enemies in their faces because it can.   I think my favorite is the ending, but not because of the number of enemies (which is... Too many) but because it has that beautiful, recognizable 80s retro music (I just don't remember the name).   The 2 enemies it adds are interesting and change the dynamics of the hitscanners a bit, lucky me.   Thats everything!
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