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BEYOND.WAD (Beyond Doom)

   (6 reviews)
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About This File

Beyond Doom is a 12-level replacement for the first 12 levels of Doom ][. They are best played as single player levels, starting at the beginning of each level with just a pistol, and set on the ULTRA-VIOLENCE setting. (The ONLY way to play single player) These levels are also extremely fun co-op play and several of them are good deathmatch levels as well. New music has been carefully chosen for each level too. Give these levels a shot.. we seem to think they are pretty classic single player challenges. Send any feedback to the email address above. : See below for specific level descriptions. :


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Unknown date

  
I began to be very pleased with the cool design... Then, very quickly, I also began to be more and more disgussed... No life, huge lack of ammo, no gameplay!!! I played the next level... Ok, it's enough! ==> I vote "vomit" -Jive (Feb 02, 2005)

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Unknown date

  
Cool levels, Really cool!! :) ****

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Unknown date

  
This is dated May 1996. It's typical of megawads from the period - the first few levels are rubbish, but it gets better. Skip to maps 08 and 09, which encapsulates the whole thing; there's a lot of fighting, but too many long winding corridors and fiddly intricate rooms (several of the levels force you to run around in a spiral). Map 12, the last one, is pretty good on UV - it's basically a hectic monster-filled arena.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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