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PAZUZU (wings of possession)

   (9 reviews)
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About This File

PAZUZU-This single mission takes you to a demonic series of underhalls and temples to the evil devil PAZUZU. The entire complex is guarded by some of your most feverish nightmares... Stay alert and work your way thru this unearthly place in search of the three ancient skulls of mystic held within the complex..... retrieve them and escape... hopefully with all of your limbs still attached!

PAZUZU-Itself is a relatively tough level, and will certainly take you a few tries to master it and discover its workings and secrets.You will be pitted against many different scenarios in unique settings that may have you groping for health... Make each dodge and strafe your best, because you can't take many hits in this one....

paz01.lmp (included) recorded by MYSCHA the sled dog-as requested from e-mail from other releases..I have included an LMP. Of course ya' get to watch me goofin' around ....


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vdgg

  
Confusing and very cramped, but overall good.

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Guest

Unknown date

  
to tigt on wepons and not qite enuf ammo 2/5

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Guest

Unknown date

  
Awesome map by one of the early mappers who really grasped how to make large and complicated maps. They hold the player's interest while still throwing him enough hints and resources to avoid frustration. It's little wonder that he soon afterwards started mapping professionally (e.g. Unreal). If you loved Bluff Eversmoking, thank Doom for the training it gave Mr Cannon!

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Guest

Unknown date

  
Great wad, and fairly testing too. Play it now.

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Guest

Unknown date

  
awesome

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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