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MIA Search and Rescue 1 -- The Lost Mission Revision 3 -- SubGenius Release

   (11 reviews)
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Walter confetti

  

Sure this thing was an experience. 

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Xyzzy01

  
Really gives that WTF feeling. An interesting, difficult challenge. And yes, I beat the map without cheating on UV, its very doable!

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Doomkid

  
I left this feeling confused, but not displeased.

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roadworx

  
Seriously one of the worst WADs I've ever played...

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Guest

  
Early 1996 map. Has plain hopeless layout, architecture, texture use, ambiance & gameplay. But author showed a lot of technical skills; between more, this is the oldest level I'm aware of implementing the idea of stealth monsters. 4* for the effort alone, and don't expect a nice adventure, because there isn't. BTW I seriously doubth voter #1 has finished it without cheating @ UV...

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Memfis

  
Some things can't be described with words.

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Guest

Unknown date

  
Kinda trippy and freaky, and not in a good way.

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Guest

Unknown date

  
A fascinatingly weird little level. And I finished it without cheating, too. *sticks out tongue at Dr. Jones*

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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