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MIA Search and Rescue 1 -- The Lost Mission Revision 3 -- SubGenius Release

   (11 reviews)
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Walter confetti

  

Sure this thing was an experience. 

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Xyzzу

  
Really gives that WTF feeling. An interesting, difficult challenge. And yes, I beat the map without cheating on UV, its very doable!

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Doomkid

  
I left this feeling confused, but not displeased.

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roadworx

  
Seriously one of the worst WADs I've ever played...

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Guest

  
Early 1996 map. Has plain hopeless layout, architecture, texture use, ambiance & gameplay. But author showed a lot of technical skills; between more, this is the oldest level I'm aware of implementing the idea of stealth monsters. 4* for the effort alone, and don't expect a nice adventure, because there isn't. BTW I seriously doubth voter #1 has finished it without cheating @ UV...

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Memfis

  
Some things can't be described with words.

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Guest

Unknown date

  
Kinda trippy and freaky, and not in a good way.

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Guest

Unknown date

  
A fascinatingly weird little level. And I finished it without cheating, too. *sticks out tongue at Dr. Jones*

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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