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Circle

   (4 reviews)
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This is your standard circular arena, though the things that happen in it


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Zahid

  
A playable map with very little efforts

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Unknown date

  
liked

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Unknown date

  
This is a really poor attempt at a wad, all we have is a circular arena with a good amount of monsters and two balconies with guns, ammo and health. Way too short and easy to be worthwhile also the text file says no multiplayer which brings this down even further because multiplayer is all that this wad would have really been good for, overall 0/5

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Unknown date

  
OK, it's really just a circular arena which is made more tedious by the choice of (the not many) monsters: cacos, PEs and Lost Souls, all flying, and stationary arachs plasmaeing at you from the walls. The only interesting fact about it is that it was probably made on an early Mac editor (Hellmaker, MacBSP), and that you can cause some decent infighting. For the rest, there's so much ammo that it's not even a challenge. 1/5 -Maes

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  • File Reviews

    • By MuratMikal · Posted
      Mediocre megawad. There're many puzzles along the maps and the small monster count makes me wonder if it's a puzzle oriented wad instead of an action one. Anyway, not my cup of tea.
    • By magicsofa · Posted
      Again, an improvement over the last one (castle3.wad). Still some hallway-isms but this time they aren't a thousand miles long. Also, repeating the same "puzzle" more than once is never a great idea. But, it's quite playable and actually a little challenging in some spots. 2.6/5
    • By magicsofa · Posted
      A slight improvement over the quality of castle1.wad (I didn't play castle2 because it's already been reviewed.) The starting actually looks sorta cool, giving you a sense that this map might be better than the previous ones. But, it's only marginally better, with outrageously long hallways as the main annoyance. Combat exists but is still super easy, especially if you use the myriad artifacts in supply. The worst part was getting to the end of a massive hallway and finding out that I needed a green key, which would have been about two minutes of backtracking if I didn't use the turbo cheat. 2/5 would skip
    • By magicsofa · Posted
      Other than a few competent moments, this is quite passable... as in, pass it by to play a more exciting map. At best it's incredibly easy even on high difficulty levels, with pretty basic and usually ugly architecture, and at worst you get to navigate through a maze of single-linedef walls which of course don't block your shots. If there were anything other than melee golems around, it would have been even more annoying.
    • By chlef · Posted
      No, this is not a 5 star wad, not by a longshot. It is an acceptable time killer though and it's also marred by some teleporter confusion. It's small and the cyberdemon is pretty easy to get rid of, so as name suggests, don't panic.
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