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Tunnels of Hell

   (4 reviews)
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About This File

This is my first attempt at a DOOM 2 level. I am quite pleased with the way this level turned out. I put alot of extra time into making sure the textures and conture of the walls lined up. I hope you enjoy it.


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slyverssj

  
https://www.youtube. com/watch?v=kuclmhmg tAg

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Zahid

  
This map has executed the idea remarkably well... interconnectivity,at mosphere,gameplay and health/ammo balance are fields to be appreciate esp as first attempt in 96s'...Worthy download...

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Guest

Unknown date

  
"This is my first attempt at a DOOM 2 level" - not to be confused with tunnels.wad, which was also the author's first attempt at a Doom level. This author is called Scott rather than Wesley. Scott has a manly name, a much better name than Wesley. Scott is married. He is a grown-up. The level is technically more impressive than the other one but has that annoying thing whereby you have to find secrets to progress. Silly Cyberdemon fight at the end.

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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