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   (5 reviews)
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About This File

This wad is basically made for SINGLE play, but I have added some network objects. I think that now there are too many deathmatch levels and there are people who don't have a modem. You need Ultimate Doom to run the wad. I have tried to desing a slaughterhouse, with demons instead of cows. It is a level for shootgun lovers without big monsters and with lots of humans and demons waiting to be killed. I think that you may find it rather difficult, but with all that crazy doomers out there, I would like someone to tell me: " Yo!, I didn't need to save it even once to finish your wad. It was E-Z! I am definately not a loser!" If you enjoy this WAD, please email me and let me know what you liked about it, and also where you found this file (I'm curious to see how far it travels).

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2 of the 3 reviews below are clearly bot-generated nonsense... On-topic: author shows a few techniques. But the layout is mostly way too simple, the texture use too spare, the ambiance dull, and the gameplay far from interesting. Not mentioned the click-every-wall type secrets... Overall it looks like author was stuck in around March 1994; then this was slightly below average, but in 1996 it was considered as too amateurish for being interesting. Rate raised to a small 2* because it was a first map.

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Oh, this is pretty hard, I died dude! Dead, but excellent! ~3/5

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Sui Generis

Well there won't be any 'losers' at this level of difficulty. The map is from 96 but it feels more like a competent 94 map. The initial area is mildly interesting, but the remainder is crude, with a maze and a bland pit room with a mass of demons and shotgunners. You don't get anything heavier than a chaingun, but there's a berserk and corridor leading to them that entails tedious chainsaw grinding. The biggest monster is a single baron at the end. This map is playable and not awful, just meh for 96.

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Unknown date

Yo!, I didn't need to save it even once to finish your wad. It was E-Z! I am definately not a loser!

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  • File Reviews

    • By Hypпotiк · Posted
      Awesome stuff, The description gave way to more imagination while playing the wad, love it. Textures looked beautiful. It presents quite a challenge for the weary heretic.
    • By Scotty · Posted
      A challenging but well thought out and balanced map. Skill is rewarded and mistakes punished.
    • By Roofi · Posted
      Sorry , I'm too lazy to translate my long review in french without using a translator , so I will summarize in one sentence : It's a really chalenging map with a moody but magical atmosphere , I really loved it.   You can check my detailed review here , I hope google translator will work well :   http://doomfrance.forumactif.com/t4691-review-maps-de-paul977#141921   Here is my demo in Ultra-violence , I didn't have enough ammo to kill the very last vile. :(   DEMO    
    • By InterdimensionalInterloper · Posted
      This is an amazing piece of work. I got pissed trying to find the red key but thats just my own dumbness I guess. You got slopes and sectors that spin and everything!
    • By InterdimensionalInterloper · Posted
      Oh yes, really good idea having a random switch that does nothing other thain squish the player