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SMEGGER.WAD

   (1 review)
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About This File

Not sure why I called it Smegger, I suppose I just like the word (it's a favourite from the Red Dwarf TV series, by the way). I don't think I could bear to see another WAD with the words "FRAG" or "DEATH" in the title - at least I'm original in my plagiarism. This is a deathmatch only WAD (no monsters or keys). I had some ideas for some rooms and objects, so I put them together. Then I just couldn't help myself but spend far too long messing around with the minor details - it didn't seem right to align the textures in only one spot. I hope that most of the areas in the map are fairly original, at least I haven't seen them before. You will notice that there are no doors in this map - I think they just get in the way in deathmatches, and to keep the game fluid there is a lot of interconnection between the areas (ie more than one way in and/or out). There is also a fair bit of scenery in the level to make it more interesting - lights, trees, and even a waterfall and stream. Very pretty, but don't go bathing ...


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Doomkid

Unknown date

  
Smegger2 is better, but this still looks decently fun for 4 players. I would have made some halls a bit wider. I love the name, Red Dwarf is a funny show. This guy made amusing textfiles for his WADs too, which is a plus (at least to me.)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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