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JAX04.WAD

   (6 reviews)
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About This File

This wadfile is pretty tough to beat but, it is possible. . .to win if you've got what it takes and also, once again as always the wad you're about to play is, totally . . . evil, and absolutely without mercy for the weak.

THINK YOU GOT WHAT IT TAKES TO WIN? WITHOUT CHEAT CODES?

I designed this wad when I was pent-up and full of anger after yet another nice and patronizing day at my job, which I hate but must go to because I'm stupid So, trust me, you're in for a fight you'll remember for the rest of your life.

I also included a *.LMP recording of this wad so you could clearly see that this wad is indeed a nightmare come true so, lock and load.

And try NOT to use codes. If I can make it through the game, than you should be able too!

Anyway, give it a go and tell me what you think.


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Guest

Unknown date

  
Pretty cool wad. health balance was pretty good, but there was too much ammo in some parts. plasma gunning down the stairs was pretty cool. I expected more cyberdemons after coming up 10,000 cells. I would say this level has average difficulty.

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Guest

Unknown date

  
JAX = Fun

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Guest

Unknown date

  
It was hard, but not that hard. It was nice that there was enough health and ammo to fight all those creatures.

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Guest

Unknown date

  
Cannonfodder level. Offers @ UV an overwhelming amount of ammo and health. Most of the map can be done remarkably easy by continuously gunning while strafing a bit. The 3 cybies can be killed with only one invulnerability powerup, leaving the others superfluous. Ended abruptly. Rated as cannonfodder map: small 3/5. BTW somehow managed to drive the first cybie into a corner, where it got stuck and bitten down by one single pinkie... Funny, I don't think I can do that a 2nd time :-)

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Memfis

Unknown date

  
A silly early slaughter level with a shitload of ammo and so many spheres you'll be having a hard time trying to avoid picking them up. Might be ok for some mindless fun.

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Guest

Unknown date

  
like the first jax wad but WAY harder

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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