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Jailbait

   (6 reviews)
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About This File

Jailbait is a rather large level in which you start out in jail and have to fight your way out. Because of many of the narrow ledges and surprise confrontations I think it probably a pretty challenging level (but great fun). Take heart, I have gotten through several times on the hardest level without dying (but I know where everything is). The medium level is the same minus the bulls (or centaurs).


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Sui Generis

  
This is a fairly fun, but modest '94 level. Being textured mostly in grey, it looks bland but avoids clashing texture choices. It starts out as a mixture of corridors & tunnels but has more interesting open areas with platforms, ledges and height variation. There are numerous simple secrets and fights are mostly low-level monsters in front of you. Lighting is not so great - it’s either all or nothing The highlight is the 'eye' at the end. For that I bump the score up to 4/5. Otherwise this is average.

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Hellbent

  
Very nice architecture; some really cool looking areas. Fun to explore. Some texture alignment and better lighting in places would bring this one up to 5 stars.

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Memfis

Unknown date

  
Good adventure with large areas, long tunnels, tall lifts and some really nice views like that giant "eye" near the end. Had a good time playing it.

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Guest

Unknown date

  
This is actually a pretty fun 94' map. While it may be ugly, its non-linear, and kind of cool in an abstract way. There is a variety of hights, and some pretty good fights.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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