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Jailbait

   (7 reviews)
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About This File

Jailbait is a rather large level in which you start out in jail and have to fight your way out. Because of many of the narrow ledges and surprise confrontations I think it probably a pretty challenging level (but great fun). Take heart, I have gotten through several times on the hardest level without dying (but I know where everything is). The medium level is the same minus the bulls (or centaurs).


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Walter confetti

  

Interesting map with a even more interesting title that put could put me in a FBI watchlist or something, if not they could think i'm a big fan of motorhead. The map itself is not that canonically beauty, but have a pretty good layout and a fun gameplay based upon exploration, monster closets opens and bridges at player passage in a way similar to my previously reviewed map "Jobe", the level also looks good even with it's spartan design. The ending room crafting is pretty impressive, best part of the map imo. A fun hidden map that takes you a 15 minutes of play.

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Sui Generis

  
This is a fairly fun, but modest '94 level. Being textured mostly in grey, it looks bland but avoids clashing texture choices. It starts out as a mixture of corridors & tunnels but has more interesting open areas with platforms, ledges and height variation. There are numerous simple secrets and fights are mostly low-level monsters in front of you. Lighting is not so great - it’s either all or nothing The highlight is the 'eye' at the end. For that I bump the score up to 4/5. Otherwise this is average.

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Hellbent

  
Very nice architecture; some really cool looking areas. Fun to explore. Some texture alignment and better lighting in places would bring this one up to 5 stars.

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Memfis

Unknown date

  
Good adventure with large areas, long tunnels, tall lifts and some really nice views like that giant "eye" near the end. Had a good time playing it.

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Guest

Unknown date

  
This is actually a pretty fun 94' map. While it may be ugly, its non-linear, and kind of cool in an abstract way. There is a variety of hights, and some pretty good fights.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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