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   (1 review)
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About This File

P-32 is 3 levels of non-stop, bust-ya in the face deathmatch! The levels are very futuristic with some interesting graffix special effects. Have you ever been in a deathmatch, and some fool *accidently* hits the exit? Well, all three level exits are totally idiot proof. Level one is a space complex with a big beutiful BFG jump..... right into the middle of the action! You might get in the cross-fire and DIE! Its very fun... Level two is a double arena, with BFG and plasma amory rooms north and south, but if you go in there in a 3 or 4 way deathmatch...you might get REEAAL paranoid. Snipers will love this area, and so will energy lover haters. One hint...the walls have eyes...and sometimes double barrel shotguns. Level three is a cyber remake of my pretty popular "Roman.wad". This level is nothing but intense 3 or 4-way deathmatch chaos! Its a main mid-sized arena with the double barrel in the middle on top of a lift. Multiply pigion holes in the arena add to the fear of being attack at ANY angle, for in this arena...there is NOWHERE to hide. There are poles in the arena that hold diverse weapons and powerups to fight with in the arena. You have a constent pick of plasma, rocket launcher, or a brief megaball. That is...IF you can get to it before it goes back up. The BFG is set to come down periodically. I have hand picked some of the best doom sounds out there and put them into the wad. New music includes White Zombie's 1965, Metallica's Orion, and a revved up clasical type song. These levels are a scream in 2-way or up. P-32, THE FUTURE OF DEATHMATCH IS HERE...

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Unknown date

well not bad for 1996

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.