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The Sludge Factory (SLUDGFAC.WAD)

   (6 reviews)
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About This File

This is my second WAD. It is set in MegaTox, a toxin factory. The new graphics consist of a polluted, radioactive sky, two new wall textures, a floor texture which bears a striking resemblance to one of the original wall patches, and a subtly (!) altered pallette that adds a green haze which hangs over the factory. I also wrote a new song for this level--don't complain if the timing isn't perfect; the keyboard isn't my main instrument, and I don't have any fancy sequencing equipment. Email me and let me know what you think of this WAD. Try to avoid slipping into the toxic acid! . . . . But you will, eventually . . . .


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Guest

Unknown date

  
Good map with a great green effect! (guess why I started using it...)

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Guest

Unknown date

  
A decent wad from the old days that's sort of a demo of a few mapping tricks. It also has a custom green fog that's a little awkward in modern sourceports, but still cool nonetheless. The only problem is that it's way too easy. Play it for the atmosphere, not the challenge. 4/5

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Guest

Unknown date

  
This is reasonably good. The green fog gives the map a unique feel.

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Memfis

Unknown date

  
It has weak gameplay but unusual atmosphere and some interesting ideas (I like the way you go up to the red key). Kind of cool.

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Guest

Unknown date

  
This is from May 1996. It has a nice green psychedelic sky. There's a custom colourmap that doesn't work in GZDoom by default. The bit with the blue key is fiddly (there are two switches), but this is a fun short level that looks decent even today, in a simple way. It gets mazey when you enter the plant, although there's a clever multi-story bit. The boss battle has four barons, but you have enough plasma to down four cyberdemons.

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