Title : The BF Wad
Filename : HEX_BF.WAD
Author : Dave Bolin
Email Address : firstname.lastname@example.org, KotoRyu@msn.com, feedback is
appreciated you know.
Misc. Author Info : Martial Artist, Musician, Engineer, Husband, Dad,
bipedal kinda guy.
Description : My latest Wad for HEXEN, complete w/scripts, This
is a complete five level hub. (Plus a secret 6th
level) I am kinda proud of the lighting effects
and the work I did with the shadows. Believe it or
not this started off as one level but got too slow,
this forced me to turn it into a hub, and learn the
scripting language. (AHHHHH! I still haven't figured
it all out).
It was developed on a 486DX-40 (running at 50) with
a Trident 1 meg video card (ISA). And 20 meg of ram
The sound card was a Sound Blaster 2.0. It runs
great on my AM5x86-133 w/ a Diamond Stealth 64 2meg
vram, AWE32, and 20 meg of ram.
It still may run a little slow on slower machines.
At least until you kill off the geeks. IMHO, this
wad kicks ass. I still don't consider it to be done,
but realise that I could twiddle with it forever.
Additional Credits to : id, Raven, DCK 3.4, Ben Morris for the editor and
Hexen specs. Every Doom head and Heretic / Hexen
addict on this planet and elsewhere, my kids
(the beta testers from hell) for deathmatch testing.
(I died a thousand deaths.) The family that
deathmatches together stays together.
* Play Information *
Game : Hexen
Episode and Level # : Maps 27, 28, 30, 31, 32, 33 This translates into
levels 13, 14, 15, 16, 17, 18 (use these with visit
or -warp, or id's DM)
Single Player : Yes
Cooperative 2-8 Player : Yes, I put in 8 player support but haven't tested it
I've only got 4 people in my family with a 4 node
network at home, and haven't tried v1.1 w/8 players
yet. (at work of course!)
Deathmatch 2-8 Player : Yes - See above, The flow of this wad was primarily
designed with single, or co-op playing in mind. The
individual maps though were designed with DEATHMATCH
in mind, though I can't say where you'll wind up at.
Anybody that knows how to modify the map lump info
could probably help me out and make the dm flow like
the coop and single player modes. If you can help me
out with this please e-mail me and I'll revise the
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : DCK3.4, Zennode
Known Bugs : One or two that I just can't seem to track down.
Nothing big. I would appreciate any feedback on any
of the little critters (bugs) you run across,
especially if you know how to solve them.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact, please notify me and send me a copy.
You may do whatever you want with this file. Like how am I going to stop you?
I could say that I'll see you on the shores of hell (I'm that big guy with the
Naginata). I would ask though that you include the original files in with
yours. (Credit where credit is due...) Actually maybe you should just learn
how to use an editor, and learn how to script, and use your own creativity
instead of ripping off someone elses work. No?, well it was just a suggestion
* Where to get this WAD *
FTP sites: ftp.cdrom.com, ftp.idsoftware.com (WADS is where you find 'em)
BBS numbers: See above, people still use BBS's?
Other: AOL, MSN, who knows.... Like I said wads is where you find 'em