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Denis Leary Doom, V 1.0

   (6 reviews)
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About This File

I was listening to the CD "No Cure For Cancer" when talking to someone about DOOM, and the idea of making a .WAD came to me. I had played Ash/AoD and the James Brown .WAD's, and found them very funny. But the first time I played Denis Leary DOOM, I almost died laughing (and I died several times while playing, too...). It may not be the best-ever .WAD, but it is likely the funniest.

Created from sound samples taken solely from the CD and edited by me using Windows 3.1 SoundBlaster 16 tools.

I do plan to make a .wad especially for DOOM II (if I can find a .wad tool that works...)


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Unknown date

  
Red meat, white meat, blue meat, meat-o-fucking-rama you will eat it! If you last more than 5 mins playing with this, you will be sweating and pissing with laughter. 4.5/5

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Unknown date

  
In a fit of nostalgia, I looked up Doom wads to play. As the author, I'm glad to see that some people liked what I did with this. Personally, my favourite sounds/quotes were always these two: Picking up a weapon: "We've got a real problem with guns in this country." Picking up an item: "I can't wait to get my hands on these fucking things!" I didn't want to bias the ratings by voting for my own wad, but the Doomworld site doesn't allow that.

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Unknown date

  
Can't play DOMM with this, but you will piss your knickers :-) Denis Leary is so funny... "SHUT THE FUCK UP"

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Unknown date

  
Basically what makes this so awesome and funny is that, not only the fact that Denis Leary is hilarious, the sound clips were selected well and fit in perfectly with what they're supposed to represent. Take killing a low-level enemy that really annoys you, you kill it and tell it to shut up. That is hilarious.

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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