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   (9 reviews)
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About This File

Six sick levels, designed for maximum disturbance of your conscience. Journey through the gates of Hell and locate the spawing portal of all evil and destroy it. Dark and similar to Hexen in texture choice and level design, and only truly evil characters were used(no wimpy former humans and shit!). Mostly medium sized levels that have a sort of gothic but hellish vibe to them. If you like levels that are visually clean and cool looking then this is the PWAD for you.

The Levels:

Level 1: The Gateway. An innocent looking library contains some very dark secrets. Mostly a gateway to hell.

Level 2: The Sentry. The entrance to hell is guarded by a pair of hideous demons. They are not happy about your arrival.

Level 3: Shrine of Sacrifice. A large temple contains the secrets to penetrate the bowels of hell.

Level 4: Four Agonies. Central courtyard with four temples of satanic worship. Only the strong will survive to continue through the next portal.

Level 5: Dark Fortress. A foreboding fortress contains the most hideous creature you will ever see(well you have probably seen it before:)

Level 6: Hellspawn. You have found it - the place were it all began. Now you must seal it off and escape before its too late.

These levels are pretty much supposed to be for expert level players(the last three are pretty hard anyway) and they are all designed with DM in mind except for the first level. Skill level three is the best(but pretty tough). If you like these levels, try out my Hexen five level hub 'Necros' which should be done soon(I kind of stopped and did this Doom thing for a while)

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Pretty mediocre mapset. Visuals are alright, if repetitive / underdetailed (although that's understandable for the time). There are some "new" textures (rips & edits from Heretic & Hexen) which fit alright. No new music though. Gameplay consists of boring switch hunts and pretty damn easy combat. Meh.

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Unknown date

realy cool looking levels, but they are a little easy

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Unknown date

Its okay. More like an old style map.

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Unknown date

WOW! Quality. Excellent design and awsome atmosphere. Really expect to see more from you. Keep up the good work. 5/5

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  • File Reviews

    • By amackert · Posted
      I made the mistake of putting this on UV for my first playthrough. Oops. It was insanely brutal and I didn't have a lot of fun with it. However, after checking out the readme, as suggested I went back for another run on HMP. It's impressive to see the huge difference in difficulty and I appreciate the effort in differentiating the various skill level choices. I definitely recommend new players play it on HMP or lower, that way you can really appreciate the excellent architecture and interesting color scheme, as well as that soothing DKC music that makes for a unique vibe. 4/5 for a HMP playthrough. The only thing lacking here is the amount of maps, and that's OK. I'd just love to see more in this style.   Rating when played on UV: 2/5. For extreme masochists only.
    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.