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HELLRAZOR

   (9 reviews)
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About This File

Six sick levels, designed for maximum disturbance of your conscience. Journey through the gates of Hell and locate the spawing portal of all evil and destroy it. Dark and similar to Hexen in texture choice and level design, and only truly evil characters were used(no wimpy former humans and shit!). Mostly medium sized levels that have a sort of gothic but hellish vibe to them. If you like levels that are visually clean and cool looking then this is the PWAD for you.

The Levels:

Level 1: The Gateway. An innocent looking library contains some very dark secrets. Mostly a gateway to hell.

Level 2: The Sentry. The entrance to hell is guarded by a pair of hideous demons. They are not happy about your arrival.

Level 3: Shrine of Sacrifice. A large temple contains the secrets to penetrate the bowels of hell.

Level 4: Four Agonies. Central courtyard with four temples of satanic worship. Only the strong will survive to continue through the next portal.

Level 5: Dark Fortress. A foreboding fortress contains the most hideous creature you will ever see(well you have probably seen it before:)

Level 6: Hellspawn. You have found it - the place were it all began. Now you must seal it off and escape before its too late.

These levels are pretty much supposed to be for expert level players(the last three are pretty hard anyway) and they are all designed with DM in mind except for the first level. Skill level three is the best(but pretty tough). If you like these levels, try out my Hexen five level hub 'Necros' which should be done soon(I kind of stopped and did this Doom thing for a while)


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whirledtsar

  

Pretty mediocre mapset. Visuals are alright, if repetitive / underdetailed (although that's understandable for the time). There are some "new" textures (rips & edits from Heretic & Hexen) which fit alright. No new music though. Gameplay consists of boring switch hunts and pretty damn easy combat. Meh.

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Unknown date

  
realy cool looking levels, but they are a little easy

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Unknown date

  
Its okay. More like an old style map.

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Unknown date

  
WOW! Quality. Excellent design and awsome atmosphere. Really expect to see more from you. Keep up the good work. 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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