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anthill.wad

   (2 reviews)
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About This File

This wad is based on the student center and campus pub at the Univ. of California, Irvine (U.C.I). This is the anthill pub that went $235,000 dollars in debt selling beer on a college campus? How? Unknown.

As far as I can tell, the cybodemon must be killed with the BFG9000 at skill 4.

It is certainly not the most difficult but it is challenging enough to be interesting.

These WADS take way too much of this grad students time, so feel free to alter/distribute/ignore or otherwise use these as you see fit.


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Unknown date

  
Though this suffers from unaligned and slightly random texturing, the gameplay is good and the addition of a Cyberdemon, which you can kill just fine without the BFG by the way (heh), adds some welcomed spice. There aren't any big traps, but it'll take you a while to find the secrets. As for progression, the design is quite free, allowing for many different route possibilities. With better texturing, slightly less ammo/health and more tough monsters, this could have been great. --3/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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