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2 Player Deathmatch

   (1 review)
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About This File

This is ONE of the best 2-player deathmatch boards created for DOOM2. All the weapons except for the BFG 2001 are present, and there is armour and a health sphere (which is difficult to get, without actually get'en IT!!)

This board is fairly small, with windows, and triggers so you can hear and see your opponent. It is based on the TRAC technique for board creation Only the best deathmatchers will win, because a lot of co-ordination is required to negotiate little pillers and tight turns in closed areas.

This board is a MUST for the deathmatcher in YOU! Accept my challenge, play this board! If this board is not the best deathmatch wad you've ever played, I will give you your money back. And for no additional charge, I will send you a roll of toilet paper :)


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Doomkid

Unknown date

  
Very nice 1996 map.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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