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RRWARD01.WAD (all the cool names were taken)

   (6 reviews)
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About This File

This is a _very_ large file, owing to the detail given to the level (lots of linedefs) and the shear size of the map. This map is designed primarily for single player games, but has multi-player starts, and an interesting consession for DeathMatch, though the map was not designed for DeathMatch. This map took over 150 "man-hours" to create, and outgrew both DEU 5.0 and DEU 5.1's memory allocation schemes. There are no "step wrong and die" traps - If you can get into an area (without cheating) you can get out. There are secrets, hidden doors and switches galore in this map.

This is a re-release with two minor fixes (linedef changes and one texture change). This file replaces the older RRWARD01.WAD and RRWARD01.ZIP.


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Argenteo

  

94' adventure, escape through the tunnels, infiltrate the tech-base, find the labs and explore. Like it.

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Unknown date

  
Well the architecture is fairly simple, but its from '94 so thats understandable. It starts off pretty basic but becomes more elaborate the farther you get into the map, not to mention it's pretty fun. 4/5 ~Joe Anderson

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Unknown date

  
Not great. It felt like it was trying to be one of those atmospheric, realistic levels like "UAC_DEAD" and "INVADE2", but just ended up being boring and square. 2.5/5

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Unknown date

  
Very high quality wad. Tense gameplay - few monsters, but health is well enough balanced to mean there is constant danger. I'm off to check out the other rrward wads now...

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Unknown date

  
Pretty good for its age. If this was made in 2009 it would be laughed at. Not too large of a map, would take a normal doomer 20 minutes to beat. Fun to play, a bit of ambiance in the cave part, I did get scared by a pink demon.

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  • File Reviews

    • By Lol 6 · Posted
      I strongly recommend it. It's a fantastic well done megawad. It has good maps and it houses the few slaughter maps I love. It's also fantastic for coop. It also has very good music (well, stock music with custom music)   I can't stop playing it and I can't recommend it enough. 10/10
    • By rd. · Posted
      Doom causes Violence after all
    • By Walter confetti · Posted
      A little fun techbase with lots of cool new textures and fun gameplay! Level is kinda easy-ish but it's a good way to pass time. Good map!
    • By Walter confetti · Posted
      what_a_trip.png   No, really, that's a pretty trippy experience. Lots of blinking lights in skies and in stairs and in long hallways, huge structures that looks both pretty anonymous and pretty foreboding, it's like the sum of what people thinks of 1994 maps. Maps are too large for the original intent of DM and are too empty and uses way too easy enemies for a decent fight (with the expection of TOOHARD.WAD that is... actually not that hard, but have some challenge from the other maps). The only good map (that actually looks like a map) is TECHNO.WAD (or RICKDOOM.WAD E1M3), is a decent techbase with a somewhat interesting design and the only reason that saved these maps from taking 1 star.   Anyway, who is Rick Kelly? Somebody famous? At least here in Doom community.
    • By StupidBunny · Posted
      I remember playing this ages ago when it was still a WIP.  I'm so glad to find it again, it's one that really stuck in my memory (thanks @00_Zombie_00 for bringing it up in the reviews!)  Such a neat atmospheric WAD, love the tower climb concept and the slow burn of action in the map.  It turned out great, right up to the end.
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