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PARR.WAD

   (3 reviews)
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About This File

These are my first three tries at creating maps that work. The first map is the usual find the keys and battle your way out. The second map I started using more tags and switches. The third map also uses more tags and switches.

Map 3 has one unusual item - floating columns. This may have been done before but I haven't seen it yet. When you enter the level There are columns that appear to be floating. You can walk under them and even look patially up into them. I thought it looked really cool so I left them in.

If you play these file and read this please write me and let me know what you think. Feedback will help me create better files.


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printz

  

A set of fairly beginner but competent and challenging maps. Most of the architecture is symmetrical and made of tunnels and basic rooms, but thing placement is pretty well thought.

 

WARNING: in level 1, do NOT try to fall into the lava even if you see a secret door there! It will lead you into a corridor which has a bug! You will be blocked by an invisible wall, unable to escape!

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Guest

Unknown date

  
really 0 and a half/5

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Unknown date

  
Some sort of simple beginner's maps. Very cubic and empty. Pretty easy and some odd texturing choices, and some misalignments. 1/5. ~Naan

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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