Title : The four Faces
Filename : 4faces.WAD
Author : Erik Plaggenmarsch
Email Address : Erik.Plaggenmarsch@nl.cis.philips.com
Misc. Author Info : After I graduaded fromt the University I decided to
build a really good looking deathmatch/single
player wad. I already build around 10 other nice
wads, but this one should become the crown on my
work. And in my opinion it is!
I hope you will enjoy playing it as much as I do.
Please e-mail me and tell me wether you like or not and why!
Description : Very large DOOM II wad, with lots of monsters,
little ammo/medipacks and great deathmatch
capabilities. I designed it to be a lot of fun in
single player mode, but kept in mind that it
ultimatly should become a deathmatch wad.
I created a 'circular' shaped map, with one central
point, and the three keys hidden around this point.
All keys are needed to reach the exit, but its not
necessary to first find a certain key before
another one can be found. Just collect all three.
No hard puzzles should be solved to find the
keys/exit (all doors hiding the keys are automati-
cally opened when you get close!), but it is
necessary to go around the central point to get
them, and that's the hard part ;-) Because all
rooms can be reached in many different ways, and
have nice ambush spots it's great fun to play
deathmatch, although the map is too large for a
two-player deathmatch, I guess. A lot of time was
spend on choosing the correct texture and aligning
them, because I hate it when a level doesn't
I think its a tough level, but playable. Tough,
not because there are 20 cyberdemons etc.
No cyberdemons, no spiderboss! Just a few
large bosses and lots of imps, sargeants etc.
I created this level myself, but if I want to go
around and kill all monsters as fast as possible,
it takes me at least 10-15 minutes to reach the
Hints : - I added just a few medipacks, to make it harder
to survive, but at strategic places a radiation
suite can be found, and when starting the level
a megasphere is very near by!
- All rooms/keys can be entered via different ways.
Sometimes the most logical way is not the easiest
- You can just go around, collect the keys, killing
monsters with your shotgun and exit, but a lot of
'hidden' rooms can make your life much easier,
and some are even necessary because they
contain the ammo you will definitly need!
Additional Credits to : The authors of DEU (all versions), ID
* Play Information *
Map Number : MAP01
Single Player : Yes (big fun!)
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (designed for 4 player deathmatch)
Difficulty Settings : Yes (only minor, intended to be played at level 3/4)
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
Size : 187125 Bytes (zipped 67 Kb)
* Construction *
Base : New level from scratch
Building-time : 80-100 hours at least!
Editor(s) used : Windeu
Known Bugs : None, of course. Otherwise I wouldn't release it.
If you find one, tell me and I will fix it.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels. But only
if the credits for building the original level are given to me.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: maybe at the normal doom ftp sites if I (or someone else) takes
the time to put it there.
BBS numbers: nop
Other: send me an e-mail and perhaps I will be kind enough to send it you.