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MaNCeRX3.wad (released on 4/21/96)

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About This File

I noticed a lot of platforms in MancerX2 so I took a different approach on building MancerX3... The file sized stayed small :)

MaNCeRX3.WAD continues the classic MancerX tradition containing 5 levels with new music, sounds, and graphics! I do intend to continue making WADs until Quake comes out! I'll also be making a Duke3D level every here and there.

MAP11 - A very fast paced map. The BFG9000 is a great weapon to have here but be careful! You probally will just miss unless you are real good, the pillars usually block shots... 2 - 4 player recommended.

MAP12 - A remake of one of my older levels. The level came from one of the levels in my old Smokepak.WAD. I remade it and now it looks and plays a lot better. 2 - 4 player is recommended.

MAP13 - This is one of my favorites! This level is fast paced with any ammount of players and usually involves a lot of startegy. The BFG9000 can be powerful on this level. Watch your back! 2 - 4 players recommended.

MAP14 - You may reconize this as Mancer02.WAD at first. Don't be fooled! One you turn around from the start position. You'll able to see the massive outside! Look out for anyone who goes and trys to get the plasma, it can be *VERY* deadly! 2 - 4 players recommended.

MAP15 - My newest WAD. This level is fast paced and flows much like Mancer13 (MAP13).. There is a BFG9000 but you'll have to go through some pain as usuall.. (40%) 2 - 4 players recommended.


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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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