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   (3 reviews)
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About This File

This wad is only 1 level of an eposode I have not made yet but I am currently working on it. I made this level with the Ultamite Doom. You start in the middle of a space station. there is one enemy ship on a docking bay. There are three prisons, a sick bay, a small carier ship, a sanation close to all the docking bays marked with yellow keys, there is a greenhouse type room. I am planning on updating this level when I get more Levels to put in my epasode. If you have any suggestions or comments send them to my E-Mail Address, I like feedback wether good or bad!!

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Horrifying, totally depressing level. It's a series of very bland looking white rooms and corridors with ZERO texturing variety. Feels like you're in a mental institution or something.

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This is dated May 1996, and it's terrible. It looks and feels like a mid-1994 spaceship level, in the sense that it's just a lot of angular corridors with one silver texture - SHAWN2 - throughout and almost no detail. For June 1994 it would have had an interesting early use of voodoo dolls - they don't do anything, they're just there - but this is from 1996. It's just a big maze with 56 weak monsters that you meet very very occasionally.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.