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Debut

   (8 reviews)
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About This File

This is a Complete Episode replacing "Knee Deep in the Dead".

This is a 'NO CHEATS NEEDED' WAD with alot of work put into the way it looks (and of course plays). There are many lighting effects, staircases, ledges, lifts, etc. There are no Cyberdemons, or Masterminds, so just have fun. It still is by no means the easiest thing in the world, but there are selectable skill levels (I SUGGEST 'HURT ME PLENTY' for most of you).

There is new music for two of the levels (E1M1 and E1M8), a secret level, new menu and tally screen graphics, a COMPLETELY NEW CLOUDY SKY, one new wall texture (a railing), and a few textures brought in from Doom2.


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Guest

  
Superb stuff, but not for beginners - not because of difficult opposition, but fairly complex layouts and problem solving. But fantastic wad overall.

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Guest

Unknown date

  
Not bad at all.

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Unknown date

  
I was actually quite surprised by the detail in this episode. I'd say this author is the master at creating good looking stairs. However, as others have said, this episode is let down by the lack of good action. I also have to mention that the secrets are too hard to find. The author put secret doors on random walls that don't stand out, so you would never know they were there unless you click on everything in sight. Secrets always need some kind of hint!

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Unknown date

  
Pretty darn good.-4*

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Unknown date

  
Nice '96 episode. It's very easy, but worth playing. The level designs feel like a cross between TEUTIC.WAD and Dr. Sleep's style. It could've used more texture variation, though. 4/5

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Unknown date

  
An excellent epsiode replacement. Great layouts, though a bit too brown, and some great fights.

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Unknown date

  
Nothing really wrong with it but nothing great either. None of the fights makes me feel like a superstar. Some stuff is well thought out. I propose that this wad have more action! 2 Stars. --- Starburst.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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