Title : The Challenge
Filename : octavia.wad
Author : Van Sederburg
Email Address : email@example.com
Misc. Author Info : This is my first attempt, so please let me know what you think!
Description : This is my attempt at bring an old Dungeons & Dragons
story of mine to life. The setting is the City of Octavia,
capital city of a medieval world (what a shock). An underground
labrinth is located beneath the palace grounds and functions as
a kind of underground gladiator arena. It's called The Challenge.
In the D&D story, there were two entrances, one to admit each
combatant, but only one could legally leave. The winner received all
manner of wealth, plus the right to live in the palace as a guest,
awaiting the next challenger (yeah, I had the first deathmatches,
The story for Heretic has been modified as follows: The challenge arena
was in use by two rival wizards, who somehow managed to open a rift
to Hell in the process of killing each other. Nobody knows how they
did it, so nobody knows how to send them all back. Therefore, as you
may have guessed, it's up to you to go in and clean up the mess.
As you descend the stairs to the depths, you immediately feel the
force of the evil below you pushing you back up and out. It takes
all your strength just to make it down the stairs.
As you burst out of the staircase into the lower hallways you remember
what the King's advisor told you... "parts of the Challenge were
intentionally to fight against the you, and the creatures that inhabit
it now have been there long enough to understand that."
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes (but not tested)
Difficulty Settings : Yes (you can play each level with no cheat codes, so be a real warrior and
use your guts and brains instead of the codes. The difficulty levels
provide slightly different arrangements of weapons and bonuses, while
keeping the monsters more or less the same. I think the lower difficulty
levels are way too easy, but I've probably been working with it too long!
New Sounds : No
New Graphics : No
New Music : No
Demos Replaced : None
* Construction *
Base : Scratch
Editor(s) used : WinDEU32 v5.24
Known Bugs : None Known, though I discovered that if you move the puff pods a LONG way
from where they began, the engine freaks out when you blow them up.
Build Time : Since I only got to work on it for a couple hours
at a time... about 6 months!
* Copyright / Permissions *
Authors may use this level as a base to build additional levels.
You may distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc.) as long as you include this file
* Where to get this WAD *
FTP sites: ftp.cdrom.com