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The Grim Reaper

   (10 reviews)
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About This File

Primarily single player level. I don't make too many deathmatch WADs and I'm rather reluctant to release them, because there are so many DM WADs around. It takes much more time and ingenuity to create a good solo/co-op level. Mission objective: don't let the Grim Reaper lay his bony hands on you... Avoid his scythe and make it to the exit, possibly in one piece. One thing more: pay attention to the scrolling hints on the walls!


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Argenteo

  

Interesting lyrical puzzles in a brown-y dungeon, some custom textures and fun gameplay.

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Summer Deep

·

  

Played on UV, GLBoom+

 

This is a very decent map for its era, but is not without its flaws. Plenty of enemies and traps, but more than enough health, armour and ammo to deal with them. The trickiest bits are the section near the beginning, where a couple of the chaingunners appeared to be able to shoot through solid barriers, and an 'infinitely tall' imp can cause problems, and the encounter with a couple of archviles later on, which needs to be dealt with promptly and effectively.

 

The lyrically-related puzzles are an interesting element and work pretty well. The elevator device near the end is clumsy though - it takes an eternity to go up and down, and the situations it engenders are predictable and tame.

 

If you want to experience a more challenging and polished map by this author, try his later Hidden Mountain Factory wad.

 

Around 65/100 for this level though.

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Guest

Unknown date

  
A decent wad from 1996. The level design is okay, and features a clever-but-confusing puzzle. There are new textures, but unfortunately the author uses them over and over. It's still a fun pwad, though. It just needed a bit more variety. 3.5/5

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Guest

Unknown date

  
meh. it's ok. this level didn't really grab my attention. 3/5

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Guest

Unknown date

  
Fun little level. Not too hard, and looks good. 4 stars.

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Guest

Unknown date

  
This level has an incredible overall design. If you haven't played it before you should. 5/5

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Guest

Unknown date

  
prity spify

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Guest

Unknown date

  
This old forgotten level is a real hidden gem. Considering the time of it's release, it's not half uninjoyable to play today, so I'd say check it out. 4 stars. -TeH NeXuS

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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