Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Back To Hell

   (18 reviews)
Sign in to follow this  

Guest

About This File

A complete replacement of Episode 3 with some new graphics and demos. Fight your way out or let Hell have vengeance upon you.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Some pretty ok maps blended with some of the most annoying maps I have ever played, so score dropped to 3, despite e3m7 being worthy of a 5. Why do people do this? K(eep) I(t) S(imple) S(tupid).

Share this review


Link to review
Guest

  
Not too bad for 1996 map set. Worth the play.

Share this review


Link to review
Guest

  
Very very very good, but not legendary.

Share this review


Link to review
Marcaek

Unknown date

  
There's a map in here which has blocking torches placed on UV. I don't get why you'd want to punish players(seriously what) for playing on UV. The maps are decent for the most part, although it does start out pretty rough. 3/5

Share this review


Link to review
Memfis

Unknown date

  
^ Torches are there to make the map more difficult on UV (you have to go back to start and fight cacodemons). Makes sense to me, UV should be harder than other difficulty levels... Anyway, this is a great great episode in my opinion, the design and gameplay are good and very varied, there are many interesting experiments/ideas and overall Back To Hell presents a good challenge even by modern standards. I love it.

Share this review


Link to review
Guest

Unknown date

  
An awesome 90's Hell episode like few I've ever played. These maps aren't pretty, but they have really original ideas and traps, as well as a lot of secrets. I feel like this PWAD really captured the Petersen essence without being too ugly or derivative. 3.5/5

Share this review


Link to review
Guest

Unknown date

  
This is one of the best wads ever made because of the possibility of getting 112% secrets.

Share this review


Link to review
Guest

Unknown date

  
Actually quite good. The first two levels are ' lamish '95-levels but E3M3 and after that are better and have quite innovative design solutions. Try E3M4 for cacodemons.

Share this review


Link to review
Guest

Unknown date

  
This episode deserves a lot more attention. I found myself thoroughly enjoying it. It's rare that anyone sticks with the hell theme like this pack. The game play presents a few challenges, and the ammo placement is good for a 90s WAD. The Cacochase map is one of my new favorites. This is definitely a change from all the boring base levels out there. 4/5

Share this review


Link to review
  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
×